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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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progs
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glsl
Age
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Author
2009-02-02
demos: update multitex.c GLSL demo to use vertex arrays or glVertex-mode
Brian Paul
2009-01-01
demos: added progs/glsl/samplers.c to test all available texture samplers
Brian Paul
2008-12-30
demos: minor fixes to twoside.c glsl demo
Brian Paul
2008-12-17
demos: add test of vertex-only and fragment-only shader programs
Brian Paul
2008-12-13
Fix silly type mismatch error in multinoise demo.
Gary Wong
2008-12-13
Add "multinoise" demo, to test 1/2/3/4 dimensional noise.
Gary Wong
2008-12-13
Ensure p.w is initialised in noise demo.
Gary Wong
2008-12-03
demos: added simple vertex shader texture test.
Brian
2008-11-21
added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shader
Brian Paul
2008-11-10
undo accidental changes to multitex.frag shader
Brian Paul
2008-11-04
added glsl/skinning.c test to test matrix blending/weighting
Brian Paul
2008-11-04
remove old debug glFlush/Finish calls from demos
Brian Paul
2008-08-20
use ftransform()
Brian Paul
2008-08-16
fix convolutions test to consistanty use the ARB shader extension functions
Brian Paul
2008-08-16
remove .txt suffix from shader source files
Brian Paul
2008-08-16
mesa: added glsl/convolutions test from gallium branch
Brian Paul
2008-08-15
draw a tristrip ring instead of a single quad
Brian Paul
2008-08-15
don't need to use LOD version of texture2D() funcs
Brian Paul
2008-08-13
mesa: added new glsl/pointcoord.c test
Brian Paul
2008-06-12
Update .gitignore for progs/glsl
Dan Nicholson
2008-05-21
added readtex.h dependency
Brian
2008-05-20
new multi-texture GLSL test
Brian Paul
2008-04-09
more make clean items
Brian
2008-04-09
use InitUniforms()
Brian
2008-04-09
Replace duplicated code with new shaderutil.c functions
Brian
2008-03-10
Ignore more demo programs
Dan Nicholson
2007-12-18
added two-side test
Brian
2007-12-18
Test GL_VERTEX_PROGRAM_TWO_SIDE and frag shader gl_FrontFacing features
Brian
2007-12-18
added twoside demo
Brian
2007-12-04
Undo changes made to the toyball shaders in commit d19d0596daf004b56d80f78fa1...
Brian
2007-11-16
added z/s keys to reset/step rotation
Brian
2007-10-29
specify app lib dependencies in Makefiles (patch 1/3)
Dan Nicholson
2007-10-26
Merge branch '965-glsl'
Zou Nan hai
2007-10-25
Ignore new programs
Dan Nicholson
2007-10-10
replace 'brick' with correct program name in printfs
Brian
2007-10-10
Ignore more generated files in progs/
Dan Nicholson
2007-09-28
add support for LDFLAGS env var
Dan Nicholson
2007-08-01
triangle rasterization with frag shader
Brian
2007-08-01
added trirast program
Brian
2007-07-30
misc comments, clean-ups
Brian
2007-07-29
Added shader points and shader bitmap demos
Brian
2007-07-17
Fix SOP in fragment shader, brick is ok now.
Zou Nan hai
2007-07-17
bumpmap sample is correct now
Zou Nan hai
2007-07-04
Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into...
Zou Nan hai
2007-06-21
support branch and loop in pixel shader
Zou Nan hai
2007-05-02
get rid of normal vector
Brian
2007-05-02
get rid of OSMESA stuff
Brian
2007-05-02
New test of the dFdx(), dFdy() functions.
Brian
2007-02-25
add texture rotation
Brian
2007-02-25
output texcoord in vertex program
Brian
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