Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-21 | Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos. | Eric Anholt | |
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about. | |||
2010-04-21 | progs/glsl: better comments | Brian Paul | |
2010-04-10 | progs/glsl: Update .gitignore. | Vinson Lee | |
2010-03-29 | progs/glsl: Add workarounds for Apple GLSL compiler crash. | Vinson Lee | |
fsraytrace and vsraytrace were crashing on Mac OS X 10.6.3 in the Apple GLSL compiler function TPPStreamCompiler::assignOperands. Removing some const qualifers made the crashes go away. | |||
2010-03-29 | progs/glsl: Remove inline keyword. | Vinson Lee | |
Fixes MSVC build. | |||
2010-03-29 | progs/glsl: improve the mouse drag/rotate code a little | Brian Paul | |
2010-03-29 | progs/glsl: let the mouse rotate the scene | RALOVICH, Kristóf | |
2010-03-24 | progs/glsl: Fix vsraytrace GLSL compilation error. | Vinson Lee | |
Fixes the following GLSL error on Mac OS X. '=' : assigning non-constant to 'const 3-component vector of float' | |||
2010-03-24 | progs/glsl: Add raytracing demos to SCons build. | Vinson Lee | |
2010-03-24 | progs/glsl: remove/replace //-style comments | Brian Paul | |
2010-03-24 | progs/glsl: silence warnings, remove debug code, adjust window size, etc | Brian Paul | |
2010-03-24 | demos: import GLSL raytracing demos | RALOVICH, Kristóf | |
2010-02-26 | progs/glsl: Ensure CFLAGS are passed during linking | Dan Nicholson | |
Commit ab6825b3e3fd04564b7840e945fa32b0a7b3c0c2 fixed an issue where the architecture option -m32 wasn't being passed to the compiler when linking .o files. This would only fix the issue with user's building with the hacky --enable-32-bit. The right way to fix this is to pass CFLAGS to the linker, which the GNU make builtin rules unfortunately don't do. Signed-off-by: Dan Nicholson <dbn.lists@gmail.com> Tested-by: Török Edwin <edwintorok@gmail.com> | |||
2010-02-25 | progs/glsl: add ARCH_FLAGS to LDLIBS | Török Edvin | |
Allows building 32-bit demos on 64-bit Debian host. Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-01-28 | progs/glsl: Fix bump GLSL compilation error on Mac OS. | Vinson Lee | |
2010-01-28 | progs/glsl: Remove unused variable in bump.c. | Vinson Lee | |
2010-01-28 | progs/glsl: Remove unnecessary header from samplers.c. | Vinson Lee | |
2010-01-14 | Merge branch 'mesa_7_7_branch' | Jakob Bornecrantz | |
Conflicts: src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/auxiliary/util/Makefile src/gallium/drivers/r300/r300_state_derived.c | |||
2010-01-11 | progs/glsl: Remove duplicate included header from shtest.c. | Vinson Lee | |
2010-01-08 | Merge branch 'mesa_7_7_branch' | Brian Paul | |
Conflicts: src/mesa/drivers/dri/i965/brw_wm_emit.c | |||
2010-01-08 | progs/glsl: Silence uninitialized variable warning. | Vinson Lee | |
2010-01-06 | progs/glsl: Prevent possible string overflow. | Vinson Lee | |
2010-01-01 | scons: Build progs together with everything else. | José Fonseca | |
This is a substantial reorganization, This particular commit enables: - building the progs for unices platforms - glew is now built as a shared library (it is the default, and it is inconvenient and pointless to shift away from that default) - all progs get built by default | |||
2009-12-31 | Merge branch 'mesa_7_7_branch' | Brian Paul | |
Conflicts: configs/darwin src/gallium/auxiliary/util/u_clear.h src/gallium/state_trackers/xorg/xorg_exa_tgsi.c src/mesa/drivers/dri/i965/brw_draw_upload.c | |||
2009-12-30 | progs/glsl: Provide a better fix for fgets warning. | Vinson Lee | |
2009-12-29 | progs/glsl: Silence compiler warnings. | Vinson Lee | |
2009-12-21 | Merge branch 'mesa_7_7_branch' | Brian Paul | |
Conflicts: src/mesa/main/version.h src/mesa/state_tracker/st_atom_shader.c | |||
2009-12-21 | Merge branch 'mesa_7_6_branch' into mesa_7_7_branch | Brian Paul | |
Conflicts: configure.ac progs/demos/morph3d.c progs/demos/textures.c progs/glsl/shtest.c progs/glsl/texaaline.c progs/tests/packedpixels.c progs/xdemos/corender.c src/mesa/main/version.h | |||
2009-12-18 | progs/glsl: Use C-style comments. | Vinson Lee | |
2009-12-07 | progs/glsl: updates to deriv.c test | Brian Paul | |
Pass window size into the shader so scaling the window doesn't effect the colors. | |||
2009-12-07 | progs/glsl: added texture mapping to bump demo | Brian Paul | |
Press 't' to toggle texture map. | |||
2009-12-03 | progs/glsl: Fix memory leak in deriv.c. | Vinson Lee | |
(cherry picked from commit 0e783c7d03128aade3ca50b28a56e254fef6b6ab) | |||
2009-12-03 | progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c. | Vinson Lee | |
tangentAtrrib is assigned the result of glGetAttribLocation. The assertion 'assert(tangentAtrrib >= 0)' would be a no-op if tangentAttrib is a GLuint. (cherry picked from commit b8dcb79c53796f37234bd2b0f5e2845f817fc218) | |||
2009-12-03 | progs/glsl: Redraw upon keypress. | Vinson Lee | |
(cherry picked from commit 881f55236ad85f95745e70f8363726fa3c201f80) | |||
2009-12-02 | progs/glsl: Fix trirast GLSL compilation errors on Mac OS. | Vinson Lee | |
(cherry picked from commit 4b3ec2acf2cc2830b0907e4fb4db8bd1ff4a18e3) | |||
2009-12-02 | progs/glsl: Fix noise GLSL compilation error on Mac OS. | Vinson Lee | |
(cherry picked from commit 0d31990b4742eccdf6ae6a3b3e16c81cc863085d) | |||
2009-12-02 | demos/glsl: Add missing break statement to noise test. | Vinson Lee | |
(cherry picked from commit 7dfea5c0722e9da101805c15b9dd26352816bca9) | |||
2009-12-02 | progs/glsl: Fix multinoise GLSL compilation errors on Mac OS. | Vinson Lee | |
(cherry picked from commit d4dc2e30dada1be425e95ba270920db6eb210982) | |||
2009-12-02 | progs/glsl: Add missing break statement in multinoise.c. | Vinson Lee | |
(cherry picked from commit 43080e40aa0d34423e10f1d50aad15289b2b9aec) | |||
2009-12-02 | progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS. | Vinson Lee | |
(cherry picked from commit 04442841fb7e9138eb50ff692952ad7e8c3877d8) | |||
2009-12-02 | progs/glsl: Include local headers before installed headers during compilation. | Vinson Lee | |
Fixes compilation errors on platforms with insufficient older installed GL headers. (cherry picked from commit d17af7d1e19e637e29db47bd8f6e3e579760c530) | |||
2009-12-02 | progs/glsl: minor Makefile clean-ups | Brian Paul | |
(cherry picked from commit 4df2f7af5e9b2c00ead92fe0ae49ed8491aef1d0) | |||
2009-11-19 | progs/glsl: Redraw upon keypress. | Vinson Lee | |
2009-11-18 | progs/glsl: Fix trirast GLSL compilation errors on Mac OS. | Vinson Lee | |
2009-11-18 | progs/glsl: Fix noise GLSL compilation error on Mac OS. | Vinson Lee | |
2009-11-18 | progs/glsl: Fix multinoise GLSL compilation errors on Mac OS. | Vinson Lee | |
2009-11-17 | progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS. | Vinson Lee | |
2009-11-17 | progs/glsl: use ShadersSupported() | Brian Paul | |
2009-11-17 | progs/glsl: change //-style comments | Brian Paul | |
2009-11-17 | progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c. | Vinson Lee | |
tangentAtrrib is assigned the result of glGetAttribLocation. The assertion 'assert(tangentAtrrib >= 0)' would be a no-op if tangentAttrib is a GLuint. |