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2010-05-21Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.Eric Anholt
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
2010-04-21progs/glsl: better commentsBrian Paul
2010-04-10progs/glsl: Update .gitignore.Vinson Lee
2010-03-29progs/glsl: Add workarounds for Apple GLSL compiler crash.Vinson Lee
fsraytrace and vsraytrace were crashing on Mac OS X 10.6.3 in the Apple GLSL compiler function TPPStreamCompiler::assignOperands. Removing some const qualifers made the crashes go away.
2010-03-29progs/glsl: Remove inline keyword.Vinson Lee
Fixes MSVC build.
2010-03-29progs/glsl: improve the mouse drag/rotate code a littleBrian Paul
2010-03-29progs/glsl: let the mouse rotate the sceneRALOVICH, Kristóf
2010-03-24progs/glsl: Fix vsraytrace GLSL compilation error.Vinson Lee
Fixes the following GLSL error on Mac OS X. '=' : assigning non-constant to 'const 3-component vector of float'
2010-03-24progs/glsl: Add raytracing demos to SCons build.Vinson Lee
2010-03-24progs/glsl: remove/replace //-style commentsBrian Paul
2010-03-24progs/glsl: silence warnings, remove debug code, adjust window size, etcBrian Paul
2010-03-24demos: import GLSL raytracing demosRALOVICH, Kristóf
2010-02-26progs/glsl: Ensure CFLAGS are passed during linkingDan Nicholson
Commit ab6825b3e3fd04564b7840e945fa32b0a7b3c0c2 fixed an issue where the architecture option -m32 wasn't being passed to the compiler when linking .o files. This would only fix the issue with user's building with the hacky --enable-32-bit. The right way to fix this is to pass CFLAGS to the linker, which the GNU make builtin rules unfortunately don't do. Signed-off-by: Dan Nicholson <dbn.lists@gmail.com> Tested-by: Török Edwin <edwintorok@gmail.com>
2010-02-25progs/glsl: add ARCH_FLAGS to LDLIBSTörök Edvin
Allows building 32-bit demos on 64-bit Debian host. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-01-28progs/glsl: Fix bump GLSL compilation error on Mac OS.Vinson Lee
2010-01-28progs/glsl: Remove unused variable in bump.c.Vinson Lee
2010-01-28progs/glsl: Remove unnecessary header from samplers.c.Vinson Lee
2010-01-14Merge branch 'mesa_7_7_branch'Jakob Bornecrantz
Conflicts: src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/auxiliary/util/Makefile src/gallium/drivers/r300/r300_state_derived.c
2010-01-11progs/glsl: Remove duplicate included header from shtest.c.Vinson Lee
2010-01-08Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/mesa/drivers/dri/i965/brw_wm_emit.c
2010-01-08progs/glsl: Silence uninitialized variable warning.Vinson Lee
2010-01-06progs/glsl: Prevent possible string overflow.Vinson Lee
2010-01-01scons: Build progs together with everything else.José Fonseca
This is a substantial reorganization, This particular commit enables: - building the progs for unices platforms - glew is now built as a shared library (it is the default, and it is inconvenient and pointless to shift away from that default) - all progs get built by default
2009-12-31Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: configs/darwin src/gallium/auxiliary/util/u_clear.h src/gallium/state_trackers/xorg/xorg_exa_tgsi.c src/mesa/drivers/dri/i965/brw_draw_upload.c
2009-12-30progs/glsl: Provide a better fix for fgets warning.Vinson Lee
2009-12-29progs/glsl: Silence compiler warnings.Vinson Lee
2009-12-21Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/mesa/main/version.h src/mesa/state_tracker/st_atom_shader.c
2009-12-21Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
Conflicts: configure.ac progs/demos/morph3d.c progs/demos/textures.c progs/glsl/shtest.c progs/glsl/texaaline.c progs/tests/packedpixels.c progs/xdemos/corender.c src/mesa/main/version.h
2009-12-18progs/glsl: Use C-style comments.Vinson Lee
2009-12-07progs/glsl: updates to deriv.c testBrian Paul
Pass window size into the shader so scaling the window doesn't effect the colors.
2009-12-07progs/glsl: added texture mapping to bump demoBrian Paul
Press 't' to toggle texture map.
2009-12-03progs/glsl: Fix memory leak in deriv.c.Vinson Lee
(cherry picked from commit 0e783c7d03128aade3ca50b28a56e254fef6b6ab)
2009-12-03progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.Vinson Lee
tangentAtrrib is assigned the result of glGetAttribLocation. The assertion 'assert(tangentAtrrib >= 0)' would be a no-op if tangentAttrib is a GLuint. (cherry picked from commit b8dcb79c53796f37234bd2b0f5e2845f817fc218)
2009-12-03progs/glsl: Redraw upon keypress.Vinson Lee
(cherry picked from commit 881f55236ad85f95745e70f8363726fa3c201f80)
2009-12-02progs/glsl: Fix trirast GLSL compilation errors on Mac OS.Vinson Lee
(cherry picked from commit 4b3ec2acf2cc2830b0907e4fb4db8bd1ff4a18e3)
2009-12-02progs/glsl: Fix noise GLSL compilation error on Mac OS.Vinson Lee
(cherry picked from commit 0d31990b4742eccdf6ae6a3b3e16c81cc863085d)
2009-12-02demos/glsl: Add missing break statement to noise test.Vinson Lee
(cherry picked from commit 7dfea5c0722e9da101805c15b9dd26352816bca9)
2009-12-02progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.Vinson Lee
(cherry picked from commit d4dc2e30dada1be425e95ba270920db6eb210982)
2009-12-02progs/glsl: Add missing break statement in multinoise.c.Vinson Lee
(cherry picked from commit 43080e40aa0d34423e10f1d50aad15289b2b9aec)
2009-12-02progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.Vinson Lee
(cherry picked from commit 04442841fb7e9138eb50ff692952ad7e8c3877d8)
2009-12-02progs/glsl: Include local headers before installed headers during compilation.Vinson Lee
Fixes compilation errors on platforms with insufficient older installed GL headers. (cherry picked from commit d17af7d1e19e637e29db47bd8f6e3e579760c530)
2009-12-02progs/glsl: minor Makefile clean-upsBrian Paul
(cherry picked from commit 4df2f7af5e9b2c00ead92fe0ae49ed8491aef1d0)
2009-11-19progs/glsl: Redraw upon keypress.Vinson Lee
2009-11-18progs/glsl: Fix trirast GLSL compilation errors on Mac OS.Vinson Lee
2009-11-18progs/glsl: Fix noise GLSL compilation error on Mac OS.Vinson Lee
2009-11-18progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.Vinson Lee
2009-11-17progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.Vinson Lee
2009-11-17progs/glsl: use ShadersSupported()Brian Paul
2009-11-17progs/glsl: change //-style commentsBrian Paul
2009-11-17progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.Vinson Lee
tangentAtrrib is assigned the result of glGetAttribLocation. The assertion 'assert(tangentAtrrib >= 0)' would be a no-op if tangentAttrib is a GLuint.