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2009-12-31Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: configs/darwin src/gallium/auxiliary/util/u_clear.h src/gallium/state_trackers/xorg/xorg_exa_tgsi.c src/mesa/drivers/dri/i965/brw_draw_upload.c
2009-12-30progs/glsl: Provide a better fix for fgets warning.Vinson Lee
2009-12-29progs/glsl: Silence compiler warnings.Vinson Lee
2009-12-21Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/mesa/main/version.h src/mesa/state_tracker/st_atom_shader.c
2009-12-21Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
Conflicts: configure.ac progs/demos/morph3d.c progs/demos/textures.c progs/glsl/shtest.c progs/glsl/texaaline.c progs/tests/packedpixels.c progs/xdemos/corender.c src/mesa/main/version.h
2009-12-18progs/glsl: Use C-style comments.Vinson Lee
2009-12-07progs/glsl: updates to deriv.c testBrian Paul
Pass window size into the shader so scaling the window doesn't effect the colors.
2009-12-07progs/glsl: added texture mapping to bump demoBrian Paul
Press 't' to toggle texture map.
2009-12-03progs/glsl: Fix memory leak in deriv.c.Vinson Lee
(cherry picked from commit 0e783c7d03128aade3ca50b28a56e254fef6b6ab)
2009-12-03progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.Vinson Lee
tangentAtrrib is assigned the result of glGetAttribLocation. The assertion 'assert(tangentAtrrib >= 0)' would be a no-op if tangentAttrib is a GLuint. (cherry picked from commit b8dcb79c53796f37234bd2b0f5e2845f817fc218)
2009-12-03progs/glsl: Redraw upon keypress.Vinson Lee
(cherry picked from commit 881f55236ad85f95745e70f8363726fa3c201f80)
2009-12-02progs/glsl: Fix trirast GLSL compilation errors on Mac OS.Vinson Lee
(cherry picked from commit 4b3ec2acf2cc2830b0907e4fb4db8bd1ff4a18e3)
2009-12-02progs/glsl: Fix noise GLSL compilation error on Mac OS.Vinson Lee
(cherry picked from commit 0d31990b4742eccdf6ae6a3b3e16c81cc863085d)
2009-12-02demos/glsl: Add missing break statement to noise test.Vinson Lee
(cherry picked from commit 7dfea5c0722e9da101805c15b9dd26352816bca9)
2009-12-02progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.Vinson Lee
(cherry picked from commit d4dc2e30dada1be425e95ba270920db6eb210982)
2009-12-02progs/glsl: Add missing break statement in multinoise.c.Vinson Lee
(cherry picked from commit 43080e40aa0d34423e10f1d50aad15289b2b9aec)
2009-12-02progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.Vinson Lee
(cherry picked from commit 04442841fb7e9138eb50ff692952ad7e8c3877d8)
2009-12-02progs/glsl: Include local headers before installed headers during compilation.Vinson Lee
Fixes compilation errors on platforms with insufficient older installed GL headers. (cherry picked from commit d17af7d1e19e637e29db47bd8f6e3e579760c530)
2009-12-02progs/glsl: minor Makefile clean-upsBrian Paul
(cherry picked from commit 4df2f7af5e9b2c00ead92fe0ae49ed8491aef1d0)
2009-11-19progs/glsl: Redraw upon keypress.Vinson Lee
2009-11-18progs/glsl: Fix trirast GLSL compilation errors on Mac OS.Vinson Lee
2009-11-18progs/glsl: Fix noise GLSL compilation error on Mac OS.Vinson Lee
2009-11-18progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.Vinson Lee
2009-11-17progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.Vinson Lee
2009-11-17progs/glsl: use ShadersSupported()Brian Paul
2009-11-17progs/glsl: change //-style commentsBrian Paul
2009-11-17progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.Vinson Lee
tangentAtrrib is assigned the result of glGetAttribLocation. The assertion 'assert(tangentAtrrib >= 0)' would be a no-op if tangentAttrib is a GLuint.
2009-11-17progs/glsl: Fix memory leak in deriv.c.Vinson Lee
2009-11-12progs/glsl: Add missing break statement in multinoise.c.Vinson Lee
2009-11-11demos/glsl: Add missing break statement to noise test.Vinson Lee
2009-10-05Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/gallium/auxiliary/util/u_cpu_detect.c
2009-10-05Fix building of GLSL demos which use M_PIJon TURNEY
Some <math.h> files do not define M_PI, in which case, provide our own definition Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
2009-09-21progs/glsl: Include local headers before installed headers during compilation.Vinson Lee
Fixes compilation errors on platforms with insufficient older installed GL headers.
2009-09-16progs/glsl: minor Makefile clean-upsBrian Paul
2009-08-26progs/glsl: asst. changes in shtest.cBrian Paul
2009-08-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-26progs/glsl: handle window resizes in texaaline.cBrian Paul
2009-08-26progs/glsl: add special Makefile rule for samplers_arrayBrian Paul
2009-08-26progs/glsl: change samplers.c to better test sampler/texture indexingBrian Paul
Now the left half is yellow and the right half is red, with the gradients going in opposite directions.
2009-08-25progs/glsl: call ValidateShaderProgram()Brian Paul
2009-08-20progs/glsl: report compile/link times in shtest.cBrian Paul
2009-08-20progs/glsl: update multitex.shtest for new texture syntaxBrian Paul
2009-08-20progs/glsl: update shtest.c to handle 1D/3D/CUBE/RECT texturesBrian Paul
2009-08-20progs/glsl: tweaks to shtest.cBrian Paul
1. Larger sphere to match cube size 2. Allow -geometry option to override window size 3. Cube samplers
2009-08-20progs/glsl: more comments in shtest.cBrian Paul
2009-08-17demos/glsl: remove glutInitWindowPosition() callsBrian Paul
2009-08-15mesa: Add 2 new demos to .gitignore.Pauli Nieminen
2009-08-14glsl: re-write Makefile after I called it bad.Dave Airlie
2009-08-13progs/glsl: added multitex.shtest config fileBrian Paul
2009-08-13progs/glsl: set generic vertex attribute valuesBrian Paul