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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2008-12-15
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-12-13
Fix silly type mismatch error in multinoise demo.
Gary Wong
2008-12-13
Add "multinoise" demo, to test 1/2/3/4 dimensional noise.
Gary Wong
2008-12-13
Ensure p.w is initialised in noise demo.
Gary Wong
2008-12-08
fix conflict breakage
Alan Hourihane
2008-12-08
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-12-03
demos: added simple vertex shader texture test.
Brian
2008-12-02
mesa: Update some .gitignore files.
Younes Manton
2008-11-24
remove some redundant rules from prev merge
Brian Paul
2008-11-24
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-24
added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shader
Brian Paul
2008-11-24
progs: Add ignores
Jakob Bornecrantz
2008-11-21
added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shader
Brian Paul
2008-11-11
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-10
undo accidental changes to multitex.frag shader
Brian Paul
2008-11-05
use APP_CC, not CC for skinning demo
Brian Paul
2008-11-05
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-11-04
added glsl/skinning.c test to test matrix blending/weighting
Brian Paul
2008-11-04
remove old debug glFlush/Finish calls from demos
Brian Paul
2008-10-28
mesa: don't continually redraw
Brian Paul
2008-10-10
replace 1.0/sqrt() with inversesqrt()
Brian Paul
2008-10-07
mesa: use the shaderutil.c helper functions
Brian Paul
2008-10-07
Progs: hook the glsl identity example into the makefile.
Stephane Marchesin
2008-10-07
Progs: add a trivial glsl test, useful for gallium driver bringup/debug.
Stephane Marchesin
2008-09-18
CELL: mark several transient files as .gitignore
Robert Ellison
2008-09-12
use APP_CC, remove redundant target
Keith Whitwell
2008-09-11
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-11
define new APP_CC configuration variable for building apps/demos/tests
Brian Paul
2008-09-11
Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-08-20
use ftransform()
Brian Paul
2008-08-16
fix convolutions test to consistanty use the ARB shader extension functions
Brian Paul
2008-08-16
remove .txt suffix from shader source files
Brian Paul
2008-08-16
mesa: added glsl/convolutions test from gallium branch
Brian Paul
2008-08-15
draw a tristrip ring instead of a single quad
Brian Paul
2008-08-15
don't need to use LOD version of texture2D() funcs
Brian Paul
2008-08-13
mesa: added new glsl/pointcoord.c test
Brian Paul
2008-07-21
add edge detection to that example
Zack Rusin
2008-06-12
Update .gitignore for progs/glsl
Dan Nicholson
2008-05-21
added readtex.h dependency
Brian
2008-05-20
add new binaries to ignore to make 'git status' cleaner
Zack Rusin
2008-05-20
add a simple but nice example of convolution filters in glsl
Zack Rusin
2008-05-20
new multi-texture GLSL test
Brian Paul
2008-05-16
mesa: call glutDestroyWindow() on exit to help find mem leaks
Brian Paul
2008-04-09
more make clean items
Brian
2008-04-09
use InitUniforms()
Brian
2008-04-09
Replace duplicated code with new shaderutil.c functions
Brian
2008-03-10
Ignore more demo programs
Dan Nicholson
2007-12-18
added two-side test
Brian
2007-12-18
Test GL_VERTEX_PROGRAM_TWO_SIDE and frag shader gl_FrontFacing features
Brian
2007-12-18
added twoside demo
Brian
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