Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-12-07 | progs/glsl: updates to deriv.c test | Brian Paul | |
Pass window size into the shader so scaling the window doesn't effect the colors. | |||
2009-12-07 | progs/glsl: added texture mapping to bump demo | Brian Paul | |
Press 't' to toggle texture map. | |||
2009-11-19 | progs/glsl: Redraw upon keypress. | Vinson Lee | |
2009-11-18 | progs/glsl: Fix trirast GLSL compilation errors on Mac OS. | Vinson Lee | |
2009-11-18 | progs/glsl: Fix noise GLSL compilation error on Mac OS. | Vinson Lee | |
2009-11-18 | progs/glsl: Fix multinoise GLSL compilation errors on Mac OS. | Vinson Lee | |
2009-11-17 | progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS. | Vinson Lee | |
2009-11-17 | progs/glsl: use ShadersSupported() | Brian Paul | |
2009-11-17 | progs/glsl: change //-style comments | Brian Paul | |
2009-11-17 | progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c. | Vinson Lee | |
tangentAtrrib is assigned the result of glGetAttribLocation. The assertion 'assert(tangentAtrrib >= 0)' would be a no-op if tangentAttrib is a GLuint. | |||
2009-11-17 | progs/glsl: Fix memory leak in deriv.c. | Vinson Lee | |
2009-11-12 | progs/glsl: Add missing break statement in multinoise.c. | Vinson Lee | |
2009-11-11 | demos/glsl: Add missing break statement to noise test. | Vinson Lee | |
2009-10-05 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
Conflicts: src/gallium/auxiliary/util/u_cpu_detect.c | |||
2009-10-05 | Fix building of GLSL demos which use M_PI | Jon TURNEY | |
Some <math.h> files do not define M_PI, in which case, provide our own definition Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk> | |||
2009-09-21 | progs/glsl: Include local headers before installed headers during compilation. | Vinson Lee | |
Fixes compilation errors on platforms with insufficient older installed GL headers. | |||
2009-09-16 | progs/glsl: minor Makefile clean-ups | Brian Paul | |
2009-08-26 | progs/glsl: asst. changes in shtest.c | Brian Paul | |
2009-08-26 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-08-26 | progs/glsl: handle window resizes in texaaline.c | Brian Paul | |
2009-08-26 | progs/glsl: add special Makefile rule for samplers_array | Brian Paul | |
2009-08-26 | progs/glsl: change samplers.c to better test sampler/texture indexing | Brian Paul | |
Now the left half is yellow and the right half is red, with the gradients going in opposite directions. | |||
2009-08-25 | progs/glsl: call ValidateShaderProgram() | Brian Paul | |
2009-08-20 | progs/glsl: report compile/link times in shtest.c | Brian Paul | |
2009-08-20 | progs/glsl: update multitex.shtest for new texture syntax | Brian Paul | |
2009-08-20 | progs/glsl: update shtest.c to handle 1D/3D/CUBE/RECT textures | Brian Paul | |
2009-08-20 | progs/glsl: tweaks to shtest.c | Brian Paul | |
1. Larger sphere to match cube size 2. Allow -geometry option to override window size 3. Cube samplers | |||
2009-08-20 | progs/glsl: more comments in shtest.c | Brian Paul | |
2009-08-17 | demos/glsl: remove glutInitWindowPosition() calls | Brian Paul | |
2009-08-15 | mesa: Add 2 new demos to .gitignore. | Pauli Nieminen | |
2009-08-14 | glsl: re-write Makefile after I called it bad. | Dave Airlie | |
2009-08-13 | progs/glsl: added multitex.shtest config file | Brian Paul | |
2009-08-13 | progs/glsl: set generic vertex attribute values | Brian Paul | |
2009-08-13 | progs/glsl: add type field to shtest config files | Brian Paul | |
Plus, texture loading. | |||
2009-08-14 | glsl/tests: skinning.o | Dave Airlie | |
worst Makefile ever. not sure what is going on here, hopefully this fixes tinderbox | |||
2009-08-13 | progs/glsl: new shtest program, a simple shader test harness app | Brian Paul | |
This commit includes some sample config files (*.shtest) | |||
2009-08-12 | progs/glsl: change uniform_info::type field to use GLSL vector types | Brian Paul | |
2009-08-12 | demos: rename InitUniforms() to SetUniformValues() | Brian Paul | |
And call new PrintUniforms() in demos. | |||
2009-08-10 | demos: Fix the VBO usage in glsl/multitex. | Eric Anholt | |
The fix for 965 to be noisy when apps sent pointers instead of VBO offsets caught this app in the act of doing exactly that. Bug #23203 | |||
2009-07-17 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
Conflicts: Makefile progs/glsl/multitex.c src/mesa/main/enums.c src/mesa/main/state.c src/mesa/main/texenvprogram.c src/mesa/main/version.h | |||
2009-07-17 | progs/glsl: finish conversion to GLEW | Brian Paul | |
This is a follow-on to b799af91d5ffbee1481161fec29eb4c92b161272. Remove _func function suffix and unneeded #includes. | |||
2009-07-13 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-07-10 | demos: set 4th component of texcoord to 1.0 | Brian Paul | |
Avoid potential randomness in resulting texcoords. | |||
2009-07-08 | demos: indentation fix | Brian Paul | |
2009-07-08 | demos: use glEnable/DisableClientState() for vertex arrays | Brian Paul | |
2009-06-29 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-06-29 | progs/glsl: link with GLEW library | Brian Paul | |
2009-06-29 | progs/glsl: compile with scons and glew | Keith Whitwell | |
Get most of these working with scons. | |||
2009-06-14 | Merge branch 'mesa_7_5_branch' | Jakob Bornecrantz | |
2009-06-01 | Merge branch 'mesa_7_5_branch' | Brian Paul | |