Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-01 | triangle rasterization with frag shader | Brian | |
2007-08-01 | added trirast program | Brian | |
2007-07-30 | misc comments, clean-ups | Brian | |
2007-07-29 | Added shader points and shader bitmap demos | Brian | |
2007-05-02 | get rid of normal vector | Brian | |
2007-05-02 | get rid of OSMESA stuff | Brian | |
2007-05-02 | New test of the dFdx(), dFdy() functions. | Brian | |
2007-02-25 | add texture rotation | Brian | |
2007-02-25 | output texcoord in vertex program | Brian | |
2007-02-03 | shading language texture demo/test | Brian | |
2007-02-03 | added texdemo1 | Brian | |
2007-02-02 | added newline at end | Brian | |
2007-01-28 | simple noise test | Brian | |
2007-01-18 | remove debug code | Brian | |
2007-01-16 | draw a box, press 'a' to animate | Brian | |
2007-01-16 | Added toyball and bumpmap tests using shaders from the OpenGL Shading ↵ | Brian | |
Language (orange) book. | |||
2007-01-15 | Use arrow keys to pan and z/Z to zoom in/out to explore the fractal. | Brian | |
2007-01-15 | Added new directory of GL shading language demos: glsl | Brian | |