Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-22 | progs/perf: added glCopyTex[Sub]Image2D test | Brian Paul | |
2009-09-22 | progs/perf: test glGetTexImage() also | Brian Paul | |
2009-09-22 | progs/perf: add missing texture enable in fbobind.c | Brian Paul | |
2009-09-22 | progs/perf: added fbobind.c test to test FBO binding speed | Brian Paul | |
2009-09-22 | progs/perf: added PerfExtensionSupported() helper | Brian Paul | |
2009-09-22 | teximage: add more tests, image formats | Keith Whitwell | |
Add a test which creates a new texture from scratch before uploading. Add more image formats. Don't run all tests on all image formats. | |||
2009-09-22 | progs/perf: add another VBO test for Create/Draw/Destroy pattern | Brian Paul | |
Report both MB/sec and draw/sec. | |||
2009-09-22 | progs/perf: simplify the code | Brian Paul | |
2009-09-22 | progs/perf: fix comment | Brian Paul | |
2009-09-22 | progs/perf: updated comments | Brian Paul | |
2009-09-22 | progs/perf: make teximage results easier to read, more reproducible | Keith Whitwell | |
Always run the same tests on different drivers, give zero results where test image is too big for driver. Add a newline between groups of tests. | |||
2009-09-22 | progs/perf: reset row_length after subimage test | Keith Whitwell | |
Also test fewer sizes in teximage generally. | |||
2009-09-22 | progs/perf: clean up swapbuffers test a bit | Keith Whitwell | |
2009-09-22 | progs/perf: break up long runs of fullscreen quads | Keith Whitwell | |
Not all drivers cope gracefully with command-buffers with zillions of fullscreen quads. | |||
2009-09-22 | progs/perf: add first attempt at a swapbuffers rate test | Keith Whitwell | |
This is pretty ugly as the original framework assumed you'd set a single window size at startup and keep it throughout, but for swapbuffers you want to test the rate at various window sizes. With luck a nicer solution can be found, but this at least lays out a marker. | |||
2009-09-21 | progs/perf: added fill-rate test | Brian Paul | |
Many more fill modes could be tested, but this hits the basics including blending, texturing and shaders. | |||
2009-09-21 | progs/perf: added helpers for creating simple textures and shader programs | Brian Paul | |
2009-09-21 | progs/perf: offsetof() should be defined in stddef.h, include it | Brian Paul | |
If this breaks mingw, feel free to revert this. | |||
2009-09-21 | progs/perf: a few more vbo upload modes | Keith Whitwell | |
Some tests, eg small SubData are probably overwhelmed by the cost of performing the draw after each upload. Add a varient which does a lot of subdata uploads and then a single draw. Also try to avoid cache-artifacts in the upload timings. | |||
2009-09-21 | progs/perf: human-readable drawoverhead output | Keith Whitwell | |
2009-09-21 | progs/perf: human-format vertexrate output | Keith Whitwell | |
2009-09-21 | progs/perf: add human-readable float formatter | Keith Whitwell | |
2009-09-17 | progs/perf: convert some DOS line-endings | Keith Whitwell | |
It seems like some of these files were committed with CRLF initially. | |||
2009-09-17 | progs/perf: add scons support, get working under mingw | Keith Whitwell | |
2009-09-16 | progs/perf: initial set of simple performance test programs | Brian Paul | |
Initial tests include: drawoverhead - measure overhead of state changes w.r.t drawing commands teximage - measure glTexImage2D() and glTexSubImage2D() speed vbo - measure glBufferData() and glBufferSubData() speed vertexrate - measure vertex rate for immediate mode, glDrawArrays, VBOs, etc. |