Age | Commit message (Collapse) | Author |
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The remaining programs are ones I've had difficulty finding a build
environment for to make the build system or are unit tests that should
probably live next to their code instead. Hopefully people can bring
over the build for remaining pieces they care about.
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Fixes segfault. See bug 21239. However, the demo doesn't render
properly. Probably a bug in the GL_ATI_fragment_shader code.
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Also get mingw cross-compilation of these tests working
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the output is correct. Tests single-pass as well as multi-pass shader (only pseudo-dependant texture read though, and no tex coord swizzling), src and dst modifiers, src repetition, dst masks, constants, and some ops. Both shaders run succesfully with swrast as well as r200.
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