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path: root/progs/tests/fbotexture.c
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2009-03-10progs/tests: compile with SCons and glewKeith Whitwell
Also get mingw cross-compilation of these tests working
2009-02-27demos: fix renderbuffer leak in progs/tests/fbotexture.cBrian Paul
And re-org some code for testing purposes.
2009-01-22demos: revamp the fbotexture.c demoBrian Paul
Try making depth/stencil attachments in two different ways. Check for GL errors and GL_FRAMEBUFFER_UNSUPPORTED status to be more robust. Reorganize the code a bit to make it clearer. Added -arb option to test GL_ARB_fbo's mixed renderbuffer sizes Added -ds2 option to test GL_DEPTH_STENCIL_ATTACHMENT
2009-01-22demos: updated FBO tests to for ARB_fboBrian Paul
Some things that were not errors in EXT_fbo are errors in ARB_fbo.
2007-12-04added culling/wireframe optionsBrian
2007-03-06destroy window during cleanupBrian
2006-03-24lots of debug options, some code movement, etcBrian Paul
2005-11-16added -ds option to test GL_EXT_packed_depth_stencil with framebuffer objectsBrian Paul
2005-10-04glBindTexture changes, new assertionsBrian Paul
2005-10-04fix glIsRender/FramebufferEXT() assertionsBrian Paul
2005-07-01added some glGetRenderbufferParameterivEXT calls, printfs, and assertionsBrian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.