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The remaining programs are ones I've had difficulty finding a build
environment for to make the build system or are unit tests that should
probably live next to their code instead. Hopefully people can bring
over the build for remaining pieces they care about.
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Signed-off-by: Brian Paul <brianp@vmware.com>
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Also get mingw cross-compilation of these tests working
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Mesa's glGetUniformLocation() does support array indexes.
Minor code reformatting.
It would be great if this program were converted into a glean test...
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Also add some extra tests to the shader_api regression tests
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