Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-08 | progs/tests: added some debug code (disabled) | Brian Paul | |
2009-10-21 | progs/tests: draw Z values as luminance, no pixel zoom | Brian Paul | |
2009-09-14 | progs/tests: exercise display lists and pixelstore | Brian Paul | |
2009-09-08 | progs/tests: added Z invert option | Brian Paul | |
2009-08-31 | progs/tests: disable depth test for second glDrawPixels | Brian Paul | |
We don't want to z-test that glDrawPixels. Also, set the raster color to red when drawing GL_DEPTH_COMPONENT image to aid in debugging. | |||
2009-06-15 | progs/tests: Use opaque colors. | José Fonseca | |
Transparency is not relevant for this example, and leads to distraction due to different results in alpha visuals, when capturing images to disk. | |||
2009-03-10 | progs/tests: compile with SCons and glew | Keith Whitwell | |
Also get mingw cross-compilation of these tests working | |||
2003-08-23 | test program to exercise glDraw/ReadPixels(GL_DEPTH_COMPONENT) and pixel zooming | Brian Paul | |