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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-05-20
Ignore more generated files in progs/
Dan Nicholson
2008-05-08
disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested dept...
Brian Paul
2008-05-08
disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested dept...
Brian Paul
2008-05-07
Never fail `make clean'
Dan Nicholson
2008-05-03
Press <space> to reset limit/bias values, clean-up limit/bias printf
Brian Paul
2008-05-03
Press <space> to reset limit/bias values, clean-up limit/bias printf
Brian Paul
2008-05-02
set TextureID = NULL after deleting the array
Brian Paul
2008-04-28
mesa: explicitly delete textures before creating new ones
Brian Paul
2008-04-11
mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil)
Brian Paul
2008-04-10
mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT)
Brian Paul
2008-04-04
test glStencilFuncSeparateATI()
Brian
2008-04-01
mesa: added a cast to avoid int overflow, plus rename texels->pixels
Brian
2008-04-01
mesa: measure fill rate for drawing a large quad with basic shading/texture m...
Brian
2008-03-27
Add a couple of test apps for line/unfilled polygon clipping.
Eric Anholt
2008-03-21
mesa: minor code re-org
Brian Paul
2008-03-19
better text labels
Brian Paul
2008-03-17
mesa: new mipmap generation, lod bias demo
Brian Paul
2008-02-28
Added calibrate_rast.c program
Brian
2008-02-25
Remove files of unsupported build systems.
José Fonseca
2008-02-20
Test calling glTexSubImage2D mid-way through a frame.
Brian
2008-02-16
Added minmag.c test
Brian
2008-02-16
Added minmag.c test
Brian
2008-02-12
Fix broken test.
Brian
2008-02-12
Fix broken test.
Brian
2008-02-12
Set Min/MaxLod with glTexParameterf, not glTexParameteri
Brian
2008-02-12
Set Min/MaxLod with glTexParameterf, not glTexParameteri
Brian
2008-02-12
tweak incr/decrements amounts for keyboard options
Brian
2008-02-12
tweak incr/decrements amounts for keyboard options
Brian
2008-02-04
Include glext.h in the cva test so that it actually uses CVAs.
Eric Anholt
2008-01-01
Convert to 0/1 when setting boolean uniforms
Bruce Merry
2008-01-01
Add a test program to test for assorted bugs in shader_api.c
Bruce Merry
2007-12-11
add simple test for two-sided stencil functionality
Roland Scheidegger
2007-12-04
added culling/wireframe options
Brian
2007-11-22
Print point/line size range limits
Brian
2007-11-09
test that point/line/quad rendering hits the right pixels
Brian
2007-10-30
test glStencilFuncSeparateATI()
Brian
2007-10-29
Rename 'mms-config.' to 'mms.config'.
Michal Krol
2007-10-29
specify app lib dependencies in Makefiles (patch 1/3)
Dan Nicholson
2007-10-10
Ignore more generated files in progs/
Dan Nicholson
2007-09-28
add support for LDFLAGS env var
Dan Nicholson
2007-09-24
Fix progs/tests/ build with BSD make.
Eric Anholt
2007-09-24
Update .gitignore for tests and xdemos.
Eric Anholt
2007-09-24
Just use stddef.h to get ptrdiff_t instead of obsolete malloc.h.
Eric Anholt
2007-06-21
Random state-change / primitive rendering. Good for hammering on a driver...
Brian
2007-06-08
fix glReadPixels parameters to handle odd-width windows correctly
Brian
2007-06-08
disable shader program before glDrawPixels
Brian
2007-05-16
Add simple program to test GL_MESA_texture_array.
Ian Romanick
2007-03-26
merge of glsl-compiler-1 branch
Brian
2007-03-25
destroy window on exit
Brian
2007-03-12
extra stuff for drawbuffers test
Brian
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