Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-10 | minor tweaks | Brian Paul | |
2004-06-28 | make sure Q has a good value before drawing a sample | Brian Paul | |
2004-06-25 | new test which uses mixed texgen/non-texgen texture coordinates to exhibit ↵ | Roland Scheidegger | |
potential bugs in hardware drivers | |||
2004-06-17 | Make the test check for core GL version 1.3 in addition to testing for | Ian Romanick | |
GL_ARB_texture_compression. Also make the test list the compression formats the driver "encourages" the app to use. | |||
2004-05-26 | Minor code simplification. | Ian Romanick | |
2004-05-26 | Test the overhead of just calling a GL function. The Python script is | Ian Romanick | |
a helper to do multiple runs and compare the results. | |||
2004-05-12 | Test program to check that packed pixel formats work as expected with | Brian Paul | |
glTexImage2D. All samples should appear identical. Press f/F to change the internal texture format. | |||
2004-05-11 | Added a 4th square to the output. Expanded the message written to the | Ian Romanick | |
console. | |||
2004-05-11 | Added simple EXT_blend_minmax test. | Ian Romanick | |
2004-05-11 | Added simple NV_blend_square test. | Ian Romanick | |
2004-05-06 | Added menu options to test border modes and linear/nearest filtering. | Brian Paul | |
Adjust texcoords so we always have to sample the border. Other misc changes. | |||
2004-05-04 | texture compression: getting warmer | Daniel Borca | |
2004-04-29 | FXT1 preparations | Daniel Borca | |
2004-04-23 | assorted fixes | Brian Paul | |
2004-04-22 | added floattex.c to test floating point textures | Brian Paul | |
2004-04-22 | obsolete | Brian Paul | |
2004-04-20 | removed non-existant arbfpwpos.c, added UTIL_FILES target | Brian Paul | |
2004-04-18 | hack to use glTexCoord4f and Q variable to test projective texcoords | Brian Paul | |
2004-04-14 | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell | |
and execute fragment programs. Very limited and experimental, but works well enough to run arbfplight.c. http://fabrice.bellard.free.fr/tcc/ Compile with 'make linux-tcc', being sure to make clean first. | |||
2004-04-08 | added zreaddraw.c | Brian Paul | |
2004-04-08 | no depend file | Brian Paul | |
2004-03-26 | minor fixes | Brian Paul | |
2004-03-26 | new Makefile | Brian Paul | |
2004-03-22 | added some code to test buffer deletion | Brian Paul | |
2004-03-21 | test of aux buffer rendering | Brian Paul | |
2004-03-13 | GL_EXT_pixel_buffer_object test | Brian Paul | |
2004-02-16 | remove incorrect negation in fog coord computation | Brian Paul | |
2004-02-04 | Use quads instead of lines to ensure this is testing stencil functionality | Keith Whitwell | |
rather than rasterization. A crutch to hw with wonky line rasterizers. | |||
2004-01-31 | added display list option (l key) | Brian Paul | |
2004-01-31 | add vparray.c, fix indentation | Brian Paul | |
2004-01-31 | enable program and arrays by default, minor clean-ups | Brian Paul | |
2004-01-28 | fix printf warnings | Alan Hourihane | |
2004-01-28 | Add glutInitWindowPosition call | Keith Whitwell | |
2004-01-26 | Add tests for ARB_fp trig instructions and also for 1D texturing | Keith Whitwell | |
2003-12-09 | added parsing exercises for ARL and relative offsets in ARB_vp | Karl Rasche | |
2003-12-08 | A quick little test to show disapeearing specular color between vertex and ↵ | Karl Rasche | |
fragment program execution | |||
2003-12-08 | Committing in . | Jouk Jansen | |
OpenVMS compile issues Modified Files: Mesa-newtree/progs/tests/cva.c Mesa-newtree/progs/tests/dinoshade.c Mesa-newtree/progs/tests/multipal.c Mesa-newtree/src/mesa/main/descrip.mms Mesa-newtree/src/mesa/tnl/descrip.mms Mesa-newtree/src/mesa/tnl/t_vtx_api.c ---------------------------------------------------------------------- | |||
2003-12-02 | s/inverse/invtrans.. whoopsie | Karl Rasche | |
2003-11-24 | Moving NV_fragment_program tests to ARB_fragment_program | Karl Rasche | |
2003-11-23 | Porting NV_vertex_program demos to ARB_vertex_program | Karl Rasche | |
2003-11-23 | Porting NV_vertex_program tests to ARB_vertex_program | Karl Rasche | |
2003-11-23 | build fixes, rh9 | Keith Whitwell | |
2003-11-20 | texture compression testbed | Daniel Borca | |
2003-10-21 | added more debug code and tests | Brian Paul | |
2003-10-14 | exercise more vertex buffer object functions | Brian Paul | |
2003-09-17 | s/GL_READ_WRITE_ARB/GL_WRITE_ONLY_ARB/ | Brian Paul | |
2003-09-17 | Exercise the GL_ELEMENT_ARRAY_BUFFER_ARB path | Brian Paul | |
2003-09-17 | test GL_ARB_vertex_buffer_object | Brian Paul | |
2003-09-05 | more debugger development | Brian Paul | |
2003-09-03 | include math.h | Brian Paul | |