Age | Commit message (Collapse) | Author |
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depth buffer
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Mostly some pedantic changes such that `make clean' always ignores
errors. Also changed the top clean target to do the `touch
configs/current' dance instead of realclean.
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Test that different minification and magnification filters are chosen for the
non-mipmapped texture case.
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As-is, if the texture was too large for the target, an assertion would fail.
Now check proxy texture first and if it works, then test non-proxy target.
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Also add some extra tests to the shader_api regression tests
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Many of the directories in progs/ were missing .gitignore files or
were tracking generated files. This patch is basically the process of
running `make' in each directory and then finding the untracked files
with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing
files were also sorted.
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Also requires GL_EXT_framebuffer_object and OpenGL 2.0 (for GLSL).
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and demos are also added.
Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
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