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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2002-01-16
get tests working on windows (Robert Bergkvist)
Karl Schultz
2002-01-04
test multitexture and vertex arrays
Brian Paul
2001-12-28
Add missing items from .cvsignore files, tests/Makefile
Gareth Hughes
2001-12-15
warp a quadmesh with a gravitational source via vertex program
Brian Paul
2001-12-15
rotating, lit torus via vertex program
Brian Paul
2001-12-14
vertex program test program
Brian Paul
2001-11-21
minor update
Brian Paul
2001-11-18
test for glXGetProcAddress()
Brian Paul
2001-08-21
simple multi-window GLUT test prog
Brian Paul
2001-05-21
added multitexture support
Brian Paul
2001-05-07
Add new tests.
Gareth Hughes
2001-04-12
b-key toggles between textures w/ and w/out border
Brian Paul
2001-03-26
test texture wrap modes
Brian Paul
2001-03-08
test 16-bit/channel rendering
Brian Paul
2001-03-05
GL_EXT_secondary_color test
Brian Paul
2001-03-05
GL_EXT_fog_coord test
Brian Paul
2001-01-23
minor tweaks
Brian Paul
2001-01-23
added support for 4 texture units
Brian Paul
2000-11-30
Enable double-buffering, count not even multiple of three.
Gareth Hughes
2000-11-18
added more programs
Brian Paul
2000-11-18
test texture palettes with multitexture
Brian Paul
2000-11-18
Mark Kilgard's reflection/shadow dino demo
Brian Paul
2000-11-18
hacked demo to test multi-texture projective textures
Brian Paul
2000-11-09
fixed mipmap setup bug
Brian Paul
2000-11-03
Change transformation from ortho to perspective so we get the MGA elt
Gareth Hughes
path by default.
2000-11-01
Added trivial CVA test for testing HW driver fastpaths, good for testing
Gareth Hughes
indexed vertex buffer implementations for instance. Cleaned up Makefile to make building and adding more tests easier.
2000-10-23
Put a white texel in each corner of each texture.
Brian Paul
Draw polygons using the texture's aspect ratio. The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
2000-09-30
textured line test
Brian Paul
2000-09-01
initial check-in
Brian Paul
2000-08-02
test handling of lots of textures
Brian Paul
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