Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-01 | trivial/tri-z: add controls for depthrange min/max | Keith Whitwell | |
Also add key to set up quake-1 style ztrick rendering with clear depth 1.0, deptrange(1.0, 0.0) and depthfunc GL_GREATER. | |||
2008-09-11 | press 'c' to toggle Z clear value between 0/1 | Brian Paul | |
2008-09-11 | press 'f' to cycle through depth test funcs | Brian Paul | |
2007-06-25 | better triangle Z coords | Brian | |
2007-06-20 | triangles w/ depth test | Brian | |