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2009-01-23progs/trivial: Use glew where needed.José Fonseca
Builds on windows now.
2009-01-19Merge commit 'origin/gallium-0.2' into gallium-xlib-reworkKeith Whitwell
2009-01-14trivial: clear with random colorKeith Whitwell
2009-01-14progs: List tri-clear.José Fonseca
2008-12-22Merge commit 'origin/gallium-0.1' into gallium-0.2José Fonseca
Conflicts: src/gallium/auxiliary/util/Makefile
2008-12-21Ignore new tests executables.José Fonseca
2008-12-12scons: Build progs.José Fonseca
Just demos and trivial dirs for starters. Conflicts: .gitignore
2008-12-10Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul
2008-12-10mesa: more trivial testsKeith Whitwell
2008-12-02mesa: Update some .gitignore files.Younes Manton
2008-11-21scons: Build progs.José Fonseca
Just demos and trivial dirs for starters.
2008-11-15Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
Conflicts: src/mesa/drivers/dri/common/dri_util.c
2008-11-14trivial: more testsKeith Whitwell
2008-10-30CELL: stencil bug fixesRobert Ellison
Two definitive bugs in stenciling were fixed. The first, reversed registers in the generated Select Bytes (selb) instruction, caused the stenciling INCR and DECR operations to fail dramatically, putting new values in where old values were supposed to be and vice versa. The second caused stencil tiles to not be read and written from main memory by the SPUs. A per-spu flag, spu.read_depth, was used to indicate whether the SPU should be reading depth tiles, and was set only when depth was enabled. A second flag, spu.read_stencil, was set when stenciling was enabled, but never referenced. As stenciling and depth are in the same tiles on the Cell, and there is no corresponding TAG_WRITE_TILE_STENCIL to complement TAG_WRITE_TILE_COLOR and TAG_WRITE_TILE_Z, I fixed this by eliminating the unused "spu.read_stencil", renaming "spu.read_depth" to "spu.read_depth_stencil", and setting it if either stenciling or depth is enabled. I also added an optimization to the fragment ops generation code, that avoids calculating stencil values and/or stencil writemask when the stencil operations are all KEEP.
2008-10-17Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul
Conflicts: progs/trivial/tri.c
2008-10-17mesa: redraw upon keypress in trivial/tri.cBrian Paul
2008-10-15Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
Conflicts: src/mesa/main/context.c
2008-10-14trivial: more vp testsKeith Whitwell
2008-10-10Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
Conflicts: src/gallium/auxiliary/gallivm/instructionssoa.cpp src/gallium/auxiliary/gallivm/soabuiltins.c src/gallium/auxiliary/rtasm/rtasm_x86sse.c src/gallium/auxiliary/rtasm/rtasm_x86sse.h src/mesa/main/texenvprogram.c src/mesa/shader/arbprogparse.c src/mesa/shader/prog_statevars.c src/mesa/state_tracker/st_draw.c src/mesa/vbo/vbo_exec_draw.c
2008-10-09mesa: toggle colormask values with r/g/b keys in tri-mask-tri.cBrian Paul
Plus misc clean-up.
2008-10-07trivial: add more vp testsKeith Whitwell
2008-10-07trivial: exercise vertprog sligtlyKeith Whitwell
2008-09-18Merge commit 'origin/master' into gallium-0.2Keith Whitwell
Conflicts: progs/trivial/Makefile src/mesa/glapi/glthread.c
2008-09-15add dlist-degenerate test caseKeith Whitwell
2008-09-11trivial: remove stray merge conflictKeith Whitwell
2008-09-11Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
Conflicts: Makefile progs/demos/Makefile progs/glsl/Makefile progs/redbook/Makefile progs/samples/Makefile progs/tests/Makefile progs/trivial/Makefile progs/xdemos/Makefile src/gallium/Makefile src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/vbo/vbo_exec_draw.c
2008-09-11define new APP_CC configuration variable for building apps/demos/testsBrian Paul
For Cell, need to use different compilers for the libraries vs. the demos/tests to avoid strange link error regarding "_Unwind_GetIPInfo@GCC_4.2.0"
2008-09-11press 'c' to toggle Z clear value between 0/1Brian Paul
2008-09-11press 'f' to cycle through depth test funcsBrian Paul
2008-09-11Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell
A first attempt at moving gallium onto a branch directly off master... It will be interesting to see how much work this takes to get running. Have resolved the conflicts semi-arbitarily, not compiled or tested. Conflicts: .gitignore Makefile configs/config.mgw configs/darwin configs/darwin-x86ppc configs/default configs/freebsd-dri configs/linux-dri configs/linux-dri-xcb configs/linux-fbdev configs/linux-static configs/linux-x86-64-static configs/linux-x86-static doxygen/Makefile include/GL/gl.h progs/demos/Makefile progs/demos/descrip.mms progs/demos/texenv.c progs/egl/.gitignore progs/egl/Makefile progs/glsl/.gitignore progs/glsl/Makefile progs/glsl/convolutions.c progs/samples/Makefile.mgw progs/tests/.gitignore progs/trivial/.gitignore progs/trivial/point-param.c progs/trivial/tri.c progs/xdemos/.gitignore progs/xdemos/glthreads.c src/egl/drivers/demo/Makefile src/egl/drivers/dri/Makefile src/egl/main/Makefile src/glu/Makefile src/glu/sgi/Makefile src/glu/sgi/Makefile.mgw src/glut/glx/Makefile.mgw src/glut/os2/WarpWin.cpp src/glut/os2/glut_cindex.cpp src/glut/os2/glut_gamemode.cpp src/glut/os2/glut_win.cpp src/glut/os2/glut_winmisc.cpp src/glut/os2/os2_glx.cpp src/glut/os2/os2_menu.cpp src/glut/os2/os2_winproc.cpp src/glw/Makefile src/glx/x11/dri_glx.c src/glx/x11/glxext.c src/mesa/Makefile src/mesa/Makefile.mgw src/mesa/descrip.mms src/mesa/drivers/beos/Makefile src/mesa/drivers/common/descrip.mms src/mesa/drivers/common/driverfuncs.c src/mesa/drivers/directfb/Makefile src/mesa/drivers/dri/Makefile.template src/mesa/drivers/dri/common/dri_bufmgr.c src/mesa/drivers/dri/common/dri_bufmgr.h src/mesa/drivers/dri/common/dri_util.c src/mesa/drivers/dri/common/extension_helper.h src/mesa/drivers/dri/common/mmio.h src/mesa/drivers/dri/common/utils.c src/mesa/drivers/dri/common/utils.h src/mesa/drivers/dri/glcore/Makefile src/mesa/drivers/dri/i810/i810screen.c src/mesa/drivers/dri/i915/intel_ioctl.c src/mesa/drivers/dri/i915/intel_ioctl.h src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/server/i830_common.h src/mesa/drivers/dri/i915/server/i830_dri.h src/mesa/drivers/dri/i965/intel_screen.c src/mesa/drivers/dri/i965/server/i830_common.h src/mesa/drivers/dri/i965/server/i830_dri.h src/mesa/drivers/dri/mach64/mach64_screen.c src/mesa/drivers/dri/nouveau/nouveau_context.h src/mesa/drivers/dri/nouveau/nouveau_fifo.c src/mesa/drivers/dri/nouveau/nouveau_fifo.h src/mesa/drivers/dri/nouveau/nouveau_screen.c src/mesa/drivers/dri/nouveau/nouveau_screen.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/savage/savageioctl.h src/mesa/drivers/fbdev/Makefile src/mesa/drivers/osmesa/Makefile src/mesa/drivers/osmesa/descrip.mms src/mesa/drivers/x11/Makefile src/mesa/drivers/x11/descrip.mms src/mesa/drivers/x11/xm_dd.c src/mesa/glapi/glapi.c src/mesa/glapi/glthread.c src/mesa/main/api_validate.c src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/main/bufferobj.h src/mesa/main/buffers.c src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/descrip.mms src/mesa/main/drawpix.c src/mesa/main/enums.c src/mesa/main/fbobject.c src/mesa/main/glheader.h src/mesa/main/imports.c src/mesa/main/mipmap.c src/mesa/main/mm.c src/mesa/main/mm.h src/mesa/main/mtypes.h src/mesa/main/points.c src/mesa/main/sources src/mesa/main/state.c src/mesa/main/texcompress_fxt1.c src/mesa/main/texenvprogram.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/texstore.c src/mesa/math/descrip.mms src/mesa/shader/arbprogram.c src/mesa/shader/descrip.mms src/mesa/shader/prog_execute.c src/mesa/shader/prog_statevars.c src/mesa/shader/prog_statevars.h src/mesa/shader/prog_uniform.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/shader_api.c src/mesa/shader/slang/descrip.mms src/mesa/shader/slang/library/slang_vertex_builtin_gc.h src/mesa/sources src/mesa/swrast/descrip.mms src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_fragprog.c src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast_setup/descrip.mms src/mesa/tnl/descrip.mms src/mesa/tnl/t_context.h src/mesa/tnl/t_vp_build.c src/mesa/tnl/tnl.h src/mesa/vbo/descrip.mms src/mesa/vbo/vbo_context.c src/mesa/vbo/vbo_exec_array.c src/mesa/x86-64/xform4.S src/mesa/x86/rtasm/x86sse.c src/mesa/x86/rtasm/x86sse.h windows/VC6/progs/glut/glut.dsp windows/VC7/mesa/gdi/gdi.vcproj windows/VC7/mesa/glu/glu.vcproj windows/VC7/mesa/mesa.sln windows/VC7/mesa/mesa/mesa.vcproj windows/VC7/mesa/osmesa/osmesa.vcproj windows/VC7/progs/glut/glut.vcproj windows/VC8/mesa/gdi/gdi.vcproj windows/VC8/mesa/glu/glu.vcproj windows/VC8/mesa/mesa.sln windows/VC8/mesa/mesa/mesa.vcproj windows/VC8/progs/glut/glut.vcproj
2008-08-28mesa: added test for very long fixed-function vertex programsBrian Paul
2008-07-30Always pass CFLAGS when compiling or linking demosGuillaume Melquiond
To ensure that the correct architecture flags are used, always pass the user's CFLAGS when compiling or linking the demos. Fixes #16860.
2008-06-16git: Updated .gitignore filesJakob Bornecrantz
2008-06-13trivial: Update clear-undefinedJakob Bornecrantz
2008-06-13trival: Added test for undefined context of bufferJakob Bornecrantz
2008-06-11trivial: add test for integer vertex arraysKeith Whitwell
2008-06-10trivial: add trifan testsKeith Whitwell
2008-06-10trivial: add poly-flat-clip testsKeith Whitwell
2008-06-10trivial: add tristrip-flat to makefileKeith Whitwell
2008-05-20add new binaries to ignore to make 'git status' cleanerZack Rusin
2008-05-16mesa: call glutDestroyWindow() on exit to help find mem leaksBrian Paul
2008-05-08call glutDestroyWindow()Brian Paul
2008-05-07Never fail `make clean'Dan Nicholson
Mostly some pedantic changes such that `make clean' always ignores errors. Also changed the top clean target to do the `touch configs/current' dance instead of realclean.
2008-04-24trivial: simple edgeflag testKeith Whitwell
2008-04-23mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.cKeith Whitwell
2008-04-04mesa: add missing glPush/PopMatrix() callsBrian
2008-04-04mesa: add missing glPush/PopMatrix() callsBrian
2008-04-04mesa: add missing glPush/PopMatrix() callsBrian
2008-04-04mesa: add missing glPush/PopMatrix() callsBrian
2008-03-14mesa: call glColorMask(1,1,1,1) before glClear()Brian Paul
Without this, second and subsequent redraws rendered incorrectly. Plus comments.