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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
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Author
2008-09-11
press 'c' to toggle Z clear value between 0/1
Brian Paul
2008-09-11
press 'f' to cycle through depth test funcs
Brian Paul
2008-08-28
mesa: added test for very long fixed-function vertex programs
Brian Paul
2008-06-16
git: Updated .gitignore files
Jakob Bornecrantz
2008-06-13
trivial: Update clear-undefined
Jakob Bornecrantz
2008-06-13
trival: Added test for undefined context of buffer
Jakob Bornecrantz
2008-06-11
trivial: add test for integer vertex arrays
Keith Whitwell
2008-06-10
trivial: add trifan tests
Keith Whitwell
2008-06-10
trivial: add poly-flat-clip tests
Keith Whitwell
2008-06-10
trivial: add tristrip-flat to makefile
Keith Whitwell
2008-05-20
add new binaries to ignore to make 'git status' cleaner
Zack Rusin
2008-05-16
mesa: call glutDestroyWindow() on exit to help find mem leaks
Brian Paul
2008-04-24
trivial: simple edgeflag test
Keith Whitwell
2008-04-23
mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.c
Keith Whitwell
2008-04-04
mesa: add missing glPush/PopMatrix() calls
Brian
2008-04-04
mesa: add missing glPush/PopMatrix() calls
Brian
2008-03-14
mesa: call glColorMask(1,1,1,1) before glClear()
Brian Paul
Without this, second and subsequent redraws rendered incorrectly. Plus comments.
2008-02-25
Added line smooth test
Brian
2008-02-25
Update git ignores.
José Fonseca
2008-02-14
gallium: new pgon-mode.c test
Brian
A two-triangle strip is drawn such that the first tri is front-facing and the second tri is back-facing. Use different front/back polygon modes.
2008-01-17
gallium: Ignore generated files.
José Fonseca
2007-12-19
vp-tri: match vertex/color data of other tests
Keith Whitwell
2007-12-19
use a depth buffer temporarily
Keith Whitwell
2007-12-10
set window size to 256x256
Brian
2007-12-09
gallium: more trivial tests
Keith Whitwell
2007-12-09
gallium: remove unneeded depth buffer
Keith Whitwell
2007-09-18
use perspective projection, press r/R to rotate the quad
Brian
2007-08-30
more usage info
Brian
2007-08-30
test flat shading w/ clipping
Brian
2007-08-14
vars to test 1D/2D textures with linear/nearest filtering
Brian
2007-08-13
added pixelzoom cmd line opt
Brian
2007-08-13
Draw white square in lower-left corner to test orientation
Brian
2007-08-10
glRead/DrawPixels test
Brian
2007-08-10
change triangle orientation, fix exit()
Brian
2007-08-08
increase texture size to 32x32
root
2007-08-02
added clear-scissor.c
Brian
2007-08-02
test glClear w/ scissor
Brian
2007-07-24
added code to test per-vertex colors
Brian
2007-07-24
simple fragment shader test
Brian
2007-07-13
press 'f' to toggle front-face winding
Brian
2007-07-13
press 's' to toggle smoothing
Brian
2007-07-11
remove glDepthFunc(GL_LEQUAL) change from prev commit
Brian
2007-07-10
clean-up, comments
Brian
2007-07-10
press 'f' to toggle GL_CCW/GL_CW front face
Brian
2007-07-10
use 'c' to cycle through polygon cull modes
Brian
2007-07-10
use cursor keys to translate triangle
Brian
2007-06-25
better triangle Z coords
Brian
2007-06-20
triangles w/ depth test
Brian
2007-06-19
don't request GLUT_ALPHA
Brian
2007-06-18
change clear color
Brian
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