Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-30 | Always pass CFLAGS when compiling or linking demos | Guillaume Melquiond | |
To ensure that the correct architecture flags are used, always pass the user's CFLAGS when compiling or linking the demos. Fixes #16860. | |||
2008-06-16 | git: Updated .gitignore files | Jakob Bornecrantz | |
2008-06-13 | trivial: Update clear-undefined | Jakob Bornecrantz | |
2008-06-13 | trival: Added test for undefined context of buffer | Jakob Bornecrantz | |
2008-06-11 | trivial: add test for integer vertex arrays | Keith Whitwell | |
2008-06-10 | trivial: add trifan tests | Keith Whitwell | |
2008-06-10 | trivial: add poly-flat-clip tests | Keith Whitwell | |
2008-06-10 | trivial: add tristrip-flat to makefile | Keith Whitwell | |
2008-05-20 | add new binaries to ignore to make 'git status' cleaner | Zack Rusin | |
2008-05-16 | mesa: call glutDestroyWindow() on exit to help find mem leaks | Brian Paul | |
2008-05-08 | call glutDestroyWindow() | Brian Paul | |
2008-05-07 | Never fail `make clean' | Dan Nicholson | |
Mostly some pedantic changes such that `make clean' always ignores errors. Also changed the top clean target to do the `touch configs/current' dance instead of realclean. | |||
2008-04-24 | trivial: simple edgeflag test | Keith Whitwell | |
2008-04-23 | mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.c | Keith Whitwell | |
2008-04-04 | mesa: add missing glPush/PopMatrix() calls | Brian | |
2008-04-04 | mesa: add missing glPush/PopMatrix() calls | Brian | |
2008-04-04 | mesa: add missing glPush/PopMatrix() calls | Brian | |
2008-04-04 | mesa: add missing glPush/PopMatrix() calls | Brian | |
2008-03-14 | mesa: call glColorMask(1,1,1,1) before glClear() | Brian Paul | |
Without this, second and subsequent redraws rendered incorrectly. Plus comments. | |||
2008-02-25 | Added line smooth test | Brian | |
2008-02-25 | Update git ignores. | José Fonseca | |
2008-02-14 | gallium: new pgon-mode.c test | Brian | |
A two-triangle strip is drawn such that the first tri is front-facing and the second tri is back-facing. Use different front/back polygon modes. | |||
2008-01-17 | gallium: Ignore generated files. | José Fonseca | |
2007-12-19 | vp-tri: match vertex/color data of other tests | Keith Whitwell | |
2007-12-19 | use a depth buffer temporarily | Keith Whitwell | |
2007-12-10 | set window size to 256x256 | Brian | |
2007-12-09 | gallium: more trivial tests | Keith Whitwell | |
2007-12-09 | gallium: remove unneeded depth buffer | Keith Whitwell | |
2007-11-30 | better front-plane clip test | Brian | |
2007-11-23 | better test of point attenuation | Brian | |
2007-11-23 | #define GL_GLEXT_PROTOTYPES to silence warning | Brian | |
2007-10-29 | specify app lib dependencies in Makefiles (patch 1/3) | Dan Nicholson | |
2007-10-10 | Ignore more generated files in progs/ | Dan Nicholson | |
Many of the directories in progs/ were missing .gitignore files or were tracking generated files. This patch is basically the process of running `make' in each directory and then finding the untracked files with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing files were also sorted. | |||
2007-09-28 | add support for LDFLAGS env var | Dan Nicholson | |
2007-09-18 | use perspective projection, press r/R to rotate the quad | Brian | |
2007-08-30 | more usage info | Brian | |
2007-08-30 | test flat shading w/ clipping | Brian | |
2007-08-14 | vars to test 1D/2D textures with linear/nearest filtering | Brian | |
2007-08-13 | added pixelzoom cmd line opt | Brian | |
2007-08-13 | Draw white square in lower-left corner to test orientation | Brian | |
2007-08-10 | glRead/DrawPixels test | Brian | |
2007-08-10 | change triangle orientation, fix exit() | Brian | |
2007-08-08 | increase texture size to 32x32 | root | |
2007-08-02 | added clear-scissor.c | Brian | |
2007-08-02 | test glClear w/ scissor | Brian | |
2007-07-24 | added code to test per-vertex colors | Brian | |
2007-07-24 | simple fragment shader test | Brian | |
2007-07-13 | press 'f' to toggle front-face winding | Brian | |
2007-07-13 | press 's' to toggle smoothing | Brian | |
2007-07-11 | remove glDepthFunc(GL_LEQUAL) change from prev commit | Brian | |