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AgeCommit message (Collapse)Author
2008-06-16git: Updated .gitignore filesJakob Bornecrantz
2008-06-13trivial: Update clear-undefinedJakob Bornecrantz
2008-06-13trival: Added test for undefined context of bufferJakob Bornecrantz
2008-06-11trivial: add test for integer vertex arraysKeith Whitwell
2008-06-10trivial: add trifan testsKeith Whitwell
2008-06-10trivial: add poly-flat-clip testsKeith Whitwell
2008-06-10trivial: add tristrip-flat to makefileKeith Whitwell
2008-05-20add new binaries to ignore to make 'git status' cleanerZack Rusin
2008-05-16mesa: call glutDestroyWindow() on exit to help find mem leaksBrian Paul
2008-04-24trivial: simple edgeflag testKeith Whitwell
2008-04-23mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.cKeith Whitwell
2008-04-04mesa: add missing glPush/PopMatrix() callsBrian
2008-04-04mesa: add missing glPush/PopMatrix() callsBrian
2008-03-14mesa: call glColorMask(1,1,1,1) before glClear()Brian Paul
Without this, second and subsequent redraws rendered incorrectly. Plus comments.
2008-02-25Added line smooth testBrian
2008-02-25Update git ignores.José Fonseca
2008-02-14gallium: new pgon-mode.c testBrian
A two-triangle strip is drawn such that the first tri is front-facing and the second tri is back-facing. Use different front/back polygon modes.
2008-01-17gallium: Ignore generated files.José Fonseca
2007-12-19vp-tri: match vertex/color data of other testsKeith Whitwell
2007-12-19use a depth buffer temporarilyKeith Whitwell
2007-12-10set window size to 256x256Brian
2007-12-09gallium: more trivial testsKeith Whitwell
2007-12-09gallium: remove unneeded depth bufferKeith Whitwell
2007-09-18use perspective projection, press r/R to rotate the quadBrian
2007-08-30more usage infoBrian
2007-08-30test flat shading w/ clippingBrian
2007-08-14vars to test 1D/2D textures with linear/nearest filteringBrian
2007-08-13added pixelzoom cmd line optBrian
2007-08-13Draw white square in lower-left corner to test orientationBrian
2007-08-10glRead/DrawPixels testBrian
2007-08-10change triangle orientation, fix exit()Brian
2007-08-08increase texture size to 32x32root
2007-08-02added clear-scissor.cBrian
2007-08-02test glClear w/ scissorBrian
2007-07-24added code to test per-vertex colorsBrian
2007-07-24simple fragment shader testBrian
2007-07-13press 'f' to toggle front-face windingBrian
2007-07-13press 's' to toggle smoothingBrian
2007-07-11remove glDepthFunc(GL_LEQUAL) change from prev commitBrian
2007-07-10clean-up, commentsBrian
2007-07-10press 'f' to toggle GL_CCW/GL_CW front faceBrian
2007-07-10use 'c' to cycle through polygon cull modesBrian
2007-07-10use cursor keys to translate triangleBrian
2007-06-25better triangle Z coordsBrian
2007-06-20triangles w/ depth testBrian
2007-06-19don't request GLUT_ALPHABrian
2007-06-18change clear colorBrian
2007-06-14Add GLUT_ALPHA for softpipeKeith Whitwell
2007-05-24Modifications to run with softpipe test harnessKeith Whitwell
RGB->RGBA double buffer by default.
2007-01-30New tests for the array functions which also provoke rebasing.Keith Whitwell