Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-13 | progs/util: ignore pre-defined uniforms in SetUniformValues() | Brian Paul | |
2009-08-12 | progs/glsl: change uniform_info::type field to use GLSL vector types | Brian Paul | |
2009-08-12 | demos: rename InitUniforms() to SetUniformValues() | Brian Paul | |
And call new PrintUniforms() in demos. | |||
2009-08-12 | progs/util: added more shader utility functions | Brian Paul | |
2009-07-17 | progs/util: remove extfuncs.h (we use GLEW instead) | Brian Paul | |
2009-06-30 | progs/util: make sure function pointers are initialized | Keith Whitwell | |
Call Init() from CompileShaderFile, was previously only called for the Text version of this function. | |||
2008-12-17 | util: check for frag/vertShader=0 before attaching | Brian Paul | |
2008-11-04 | print err msg if unable to open shader file | Brian Paul | |
2008-08-16 | added test for ARB GLSL extensions | Corbin Simpson | |
2008-04-09 | shader utility functions | Brian | |