Age | Commit message (Expand) | Author |
---|---|---|
2010-01-01 | scons: Build progs together with everything else. | José Fonseca |
2009-12-05 | progs/vpglsl: Assign glGetUniformLocationARB return value to GLint. | Vinson Lee |
2009-12-02 | progs/vpglsl: Fix psiz-mul.glsl compilation error on Mac OS. | Vinson Lee |
2009-06-01 | progs/vpglsl: add similar support for point rendering as progs/vp | Keith Whitwell |
2009-03-23 | vpglsl: add missing SConscript | Keith Whitwell |
2009-03-10 | vpglsl: add simple mov.glsl | Keith Whitwell |
2009-03-09 | vpglsl: build with scons and glew | Keith Whitwell |
2008-11-14 | mesa: fix build | Alan Hourihane |
2008-09-19 | mesa: Update ignores a bit | Jakob Bornecrantz |
2008-06-12 | add some glsl example testing different arrays of uniforms | Zack Rusin |
2007-10-25 | Implement loops | Zack Rusin |
2007-10-25 | Fix nested conditionals | Zack Rusin |
2007-10-25 | Test some functionality of vp using GLSL that pure vp isn't testing. | Zack Rusin |