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2009-12-05progs/vpglsl: Assign glGetUniformLocationARB return value to GLint.Vinson Lee
The return type of glGetUniformLocationARB is GLint, not GLuint.
2009-12-02progs/vpglsl: Fix psiz-mul.glsl compilation error on Mac OS.Vinson Lee
(cherry picked from commit b98db7bf697c3ed6e6df303e9dd66f7ac31eb3e2)
2009-06-01progs/vpglsl: add similar support for point rendering as progs/vpKeith Whitwell
2009-03-23vpglsl: add missing SConscriptKeith Whitwell
2009-03-10vpglsl: add simple mov.glslKeith Whitwell
2009-03-09vpglsl: build with scons and glewKeith Whitwell
2008-11-14mesa: fix buildAlan Hourihane
2008-09-19mesa: Update ignores a bitJakob Bornecrantz
2008-06-12add some glsl example testing different arrays of uniformsZack Rusin
2007-10-25Implement loopsZack Rusin
2007-10-25Fix nested conditionalsZack Rusin
2007-10-25Test some functionality of vp using GLSL that pure vp isn't testing.Zack Rusin