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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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progs
Age
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Author
2002-04-22
test program for NV_vertex_program + vertex arrays
Brian Paul
2002-04-05
Added -perf option to measure frame rate. This is useful for measuring
Karl Schultz
2002-04-02
added an error check
Brian Paul
2002-03-23
exercise GL_EXT_shadow_funcs
Brian Paul
2002-03-08
fix some minor warnings
Brian Paul
2002-02-17
undo some debug changes mistakenly checked in earlier
Brian Paul
2002-02-16
updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient
Brian Paul
2002-02-15
include string.h to silence warning
Brian Paul
2002-02-13
now supports > 2 texture units
Brian Paul
2002-02-12
silence compiler warnings
Brian Paul
2002-01-30
removed GLUT reference
Brian Paul
2002-01-26
added fog and raster Z position controls
Brian Paul
2002-01-16
Committing in .
Jouk Jansen
2002-01-16
get tests working on windows (Robert Bergkvist)
Karl Schultz
2002-01-16
Samples working for Windows (Robert Bergkvist)
Karl Schultz
2002-01-16
Demo updates for Windows (Robert Bergkvist)
Karl Schultz
2002-01-16
Removed missing files and added new ones (Robert Bergkvist)
Karl Schultz
2002-01-04
test multitexture and vertex arrays
Brian Paul
2002-01-04
added some assertions to exercise glIsTexture()
Brian Paul
2002-01-04
- Clean up state bitmask.
Gareth Hughes
2001-12-28
Add missing items from .cvsignore files, tests/Makefile
Gareth Hughes
2001-12-15
warp a quadmesh with a gravitational source via vertex program
Brian Paul
2001-12-15
rotating, lit torus via vertex program
Brian Paul
2001-12-14
vertex program test program
Brian Paul
2001-11-26
fix some warnings
Brian Paul
2001-11-21
minor update
Brian Paul
2001-11-18
test for glXGetProcAddress()
Brian Paul
2001-11-06
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
Brian Paul
2001-10-26
Copy the readtex.[ch] files from ../util
Karl Schultz
2001-10-04
Allow to compile in Windows.
Karl Schultz
2001-10-04
Build a few demos that now work with Windows.
Karl Schultz
2001-09-25
Fix up Windows makefiles so that the debug build leaves debugger info
Karl Schultz
2001-09-24
use OSMESA_* enums for OSMesaCreateContext instead of GL_*.
Karl Schultz
2001-09-18
clean up makefiles some more for Windows
Karl Schultz
2001-09-18
remove carriage return chars
Karl Schultz
2001-09-14
Win32 updates (Karl Schultz)
Brian Paul
2001-09-10
WindML updates (Stephane Raimbault)
Brian Paul
2001-08-21
simple multi-window GLUT test prog
Brian Paul
2001-08-21
Get rid of unfinished demo.
Gareth Hughes
2001-08-20
WindML driver (Stephane Raimbault)
Brian Paul
2001-08-13
replace PI with pi
Brian Paul
2001-07-13
minor tweaks
Brian Paul
2001-06-20
also print GL_MAX_TEXTURE_SIZE
Brian Paul
2001-06-13
moved glTexEnvi calls to better logical locations
Brian Paul
2001-06-04
fixed some GL_POINTS probs
Keith Whitwell
2001-05-21
added multitexture support
Brian Paul
2001-05-11
fix a couple of small bugs
Keith Whitwell
2001-05-11
made render path selection more flexible
Keith Whitwell
2001-05-09
fixed FP underflow problem in kfact computation
Brian Paul
2001-05-09
check for tiny values in dir[] vector in calcposobjs(), prevents FP underflow...
Brian Paul
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