Age | Commit message (Collapse) | Author |
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EGL_SURFACE_TYPE is a config attribute, not a surface attribute. Thanks
to Mike Stroyan for pointing out this error.
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See comments in file for more details.
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Add config caveat, bind-to-texture, and renderable type. Remove double
buffer and stereo attributes.
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It is ported from progs/egl/xeglbindtex.c. With the OpenGL ES port, the
OpenGL version is removed.
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Dissolve between two images using a random pattern in the stencil
buffer and a varying stencil ref value.
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build.
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Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
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Conflicts:
src/mesa/drivers/dri/intel/intel_screen.c
src/mesa/drivers/dri/intel/intel_swapbuffers.c
src/mesa/drivers/dri/r300/r300_emit.c
src/mesa/drivers/dri/r300/r300_ioctl.c
src/mesa/drivers/dri/r300/r300_tex.c
src/mesa/drivers/dri/r300/r300_texstate.c
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This reverts commit fe33b7083b0081b91ee338acbe966400c6b9a7b9. It was
not supposed to be pushed yet.
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This is just a trivial port of vp-array.c
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Conflicts:
src/gallium/auxiliary/draw/draw_context.c
src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
src/gallium/auxiliary/pipebuffer/Makefile
src/gallium/auxiliary/pipebuffer/SConscript
src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
src/gallium/auxiliary/tgsi/tgsi_scan.c
src/gallium/drivers/i915/i915_surface.c
src/gallium/drivers/i915/i915_texture.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
src/gallium/drivers/llvmpipe/lp_texture.c
src/gallium/drivers/softpipe/sp_prim_vbuf.c
src/gallium/state_trackers/xorg/xorg_dri2.c
src/gallium/winsys/drm/intel/gem/intel_drm_api.c
src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
src/gallium/winsys/drm/radeon/core/radeon_drm.c
src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c
src/mesa/state_tracker/st_cb_clear.c
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Based on a patch from Luca Barbieri but moved the comments after
the !!ARBfp1.0 header
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glXDestroyContext does not destroy the context if it's still
connected to some window. Unbind context from window to test it.
Signed-off-by: Brian Paul <brianp@vmware.com>
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X Display was wrongly passed to eglCopyBuffers.
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Conflicts:
src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
src/gallium/auxiliary/util/Makefile
src/gallium/drivers/r300/r300_state_derived.c
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Note whether the new verts introduced by clipping show up as points
and lines along the edge of the window...
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Correctly set EGL_RENDERABLE_TYPE and EGL_CONTEXT_CLIENT_VERSION for
OpenGL ES 2.0. Because es2_info is copied from es1_info, the fix for it
actually goes to es1_info.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Unlike FBO, eglBindTexImage is supposed to be called after rendering.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Conflicts:
src/mesa/main/dd.h
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Set the screen surface size to the mode size, as the spec requires the
screen surface size to be larger than the mode size. Besides, bind the
API to OpenGL as they are written in it.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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It should be called after eglMakeCurrent.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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A successful eglChooseConfig call does not imply there are valid
configs.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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The default value of EGL_RENDERABLE_TYPE is EGL_OPENGL_ES_BIT. The
proper values should be specified if we are not using OpenGL ES.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Conflicts due to DRI1 removal:
src/mesa/drivers/dri/intel/intel_context.c
src/mesa/drivers/dri/intel/intel_screen.c
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Print out count, finish rendering, etc. Makes the -sn option more useful.
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Since this program is used for testing, catching this case can be helpful.
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Doing simple buffer clears isn't enough to actually allocate render buffers, we
need to do real drawing.
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