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2001-03-27clean-up of tunnel demosBrian Paul
2001-03-27moved shadow code into teapot.cBrian Paul
2001-03-26test texture wrap modesBrian Paul
2001-03-23added glxgearsBrian Paul
2001-03-23gears using GLX instead of GLUTBrian Paul
2001-03-23added silly mesa_hack() function and -b optionBrian Paul
2001-03-22Initial demo of GL_EXT_texture_filter_anisotropic extension.Gareth Hughes
2001-03-22 Modified Files:Jouk Jansen
Mesa/descrip.mms Mesa/mms-config Mesa/demos/descrip.mms Mesa/si-glu/include/gluos.h Mesa/si-glu/libnurbs/internals/bufpool.h Mesa/si-glu/libnurbs/internals/mysetjmp.h Mesa/src-glut/descrip.mms Added Files: Mesa/si-glu/descrip.mms Mesa/si-glu/mesaglu.opt changes needed to compile SI-GLU on VMS. ----------------------------------------------------------------------
2001-03-21Fix compilation with GLU 1.1Gareth Hughes
2001-03-21Make ESC quit.Gareth Hughes
2001-03-21Revert back to new tessellator, check version string to be sure we'reGareth Hughes
running with a valid GLU library.
2001-03-19fix glxinfo to query current display.Alan Hourihane
2001-03-19fix castAlan Hourihane
2001-03-08test 16-bit/channel renderingBrian Paul
2001-03-05GL_EXT_secondary_color testBrian Paul
2001-03-05GL_EXT_fog_coord testBrian Paul
2001-02-28Now there's four possible display modes:Brian Paul
1. normal, shadowed rendering 2. display depth texture image 3. display depth texture mapped onto scene 4. render grayscale scene where gray level = distance from light source
2001-02-26added filtering option, compute shadow tex size from window sizeBrian Paul
2001-02-20added extension #ifdef/#endifsBrian Paul
2001-02-20added shadowtexBrian Paul
2001-02-20demo of GL_SGIX_shadowBrian Paul
2001-02-16added n-key to toggle nice fog, other minor clean-upsBrian Paul
2001-02-07Force texture download every time to handle lazy texture downloads.Gareth Hughes
2001-01-23added DestroyHeads() to test clean-up codeBrian Paul
2001-01-23minor tweaksBrian Paul
2001-01-23added support for 4 texture unitsBrian Paul
2001-01-23space-bar = pause animationBrian Paul
2001-01-06Add GL_POINTS as a primitive, including with CVA DrawElements. UsefulGareth Hughes
for testing non-triangle primitives on hardware driver fastpaths.
2001-01-02 Committing in .Jouk Jansen
Modified Files: Mesa/demos/descrip.mms Mesa/src/descrip.mms Mesa/src/dispatch.c -Updated VMS compile suppport -Included glthread.h in dispatch.c to make sure that THREADS is defined if i.e. PTHREADS is defined in the makefile. ----------------------------------------------------------------------
2000-12-24* demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util.pesco
* demos/Makefile.X11, demos/Makefile.BeOS-R4, demos/Makefile.cygnus: Essentially the same. Program files updated to include "readtex.c", not "../util/readtex.c". * demos/reflect.c: Likewise for "showbuffer.c". * Makefile.am (EXTRA_DIST): Added top-level regular files. * include/GL/Makefile.am (INC_X11): Added glxext.h. * src/GGI/include/ggi/mesa/Makefile.am (EXTRA_HEADERS): Include Mesa GGI headers in dist even if HAVE_GGI is not given. * configure.in: Look for GLUT and demo source dirs in $srcdir. * src/swrast/Makefile.am (libMesaSwrast_la_SOURCES): Set to *.[ch]. More source list updates in various Makefile.am's. * Makefile.am (dist-hook): Remove CVS directory from distribution. (DIST_SUBDIRS): List all possible subdirs here. (SUBDIRS): Only list subdirs selected for build again. The above two applied to all subdir Makefile.am's also.
2000-12-07call glFinish() before getting t1 timeBrian Paul
2000-12-02added -s option to control when glXSwapBuffers() is calledBrian Paul
2000-11-30Enable double-buffering, count not even multiple of three.Gareth Hughes
2000-11-30Add basic timing information.Gareth Hughes
2000-11-18added more programsBrian Paul
2000-11-18test texture palettes with multitextureBrian Paul
2000-11-18Mark Kilgard's reflection/shadow dino demoBrian Paul
2000-11-18hacked demo to test multi-texture projective texturesBrian Paul
2000-11-10patched to silence compiler warnings (Martin Lindhe)Brian Paul
2000-11-09fixed mipmap setup bugBrian Paul
2000-11-03Change transformation from ortho to perspective so we get the MGA eltGareth Hughes
path by default.
2000-11-01update for separate libOSMesa.so libBrian Paul
2000-11-01print number of texture unitsBrian Paul
2000-11-01Added trivial CVA test for testing HW driver fastpaths, good for testingGareth Hughes
indexed vertex buffer implementations for instance. Cleaned up Makefile to make building and adding more tests easier.
2000-10-31added comment explaining why the demo is flawedBrian Paul
2000-10-31removed debug printfBrian Paul
2000-10-30big overhaul of the demo, works better nowBrian Paul
2000-10-27Change animated apps to double-buffered visuals by default.Gareth Hughes
2000-10-26added a glFinish() callBrian Paul
2000-10-23Put a white texel in each corner of each texture.Brian Paul
Draw polygons using the texture's aspect ratio. The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.