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AgeCommit message (Expand)Author
2006-06-22A bunch of tiny tests that I've found helpful bringing up drivers fromKeith Whitwell
2006-06-21exercise min/max lodKeith Whitwell
2006-06-21exercise position invarient vertex programKeith Whitwell
2006-06-13Fix command line parsing.Michel Dänzer
2006-06-13removed incorrect const qualifierBrian Paul
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick
2006-06-02Thomas Sondergaard's API tracerBrian Paul
2006-05-31fix extension_supported() function, added commentsBrian Paul
2006-05-31Added some example progs using DirectFBGL.Claudio Ciccani
2006-05-30Make it running under Linux.Michal Krol
2006-05-19print 2D vs 3D in windowBrian Paul
2006-05-19also test 3D textures (press '2'/'3' to toggle)Brian Paul
2006-05-19Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.Brian Paul
2006-05-17call reshape() after init() to set initial projection/viewing transform (see ...Brian Paul
2006-05-16bug 6941: fixed initial rendering problems in glxgearsTilman Sauerbeck
2006-05-16GLSL regression test suite.Michal Krol
2006-05-15added a few extension #ifdef testsBrian Paul
2006-05-15usage() functionBrian Paul
2006-05-13Expanded output with -l option: vertex/fragment program and vertex/fragmentBrian Paul
2006-05-11simplify image setup code, added LOD Bias control (l/L keys)Brian Paul
2006-05-10simple texture compression testBrian Paul
2006-05-10new test image - Delicate Arch, UtahBrian Paul
2006-05-10Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL.Brian Paul
2006-04-28fptest1 requires GL_NV_fragment_programTilman Sauerbeck
2006-04-25Remove carriage returns.Michal Krol
2006-04-24fprintf() clean-up (bug 6730)Brian Paul
2006-04-21fix indentationBrian Paul
2006-04-21use vertex.attrib[3] instead of vertex.colorBrian Paul
2006-04-21s/NV/ARB/Brian Paul
2006-04-14another simple FBO testBrian Paul
2006-04-14test glReadPixels speed w/ various formats/types, PBOsBrian Paul
2006-04-13If the image file is RGB, convert to RGBA (fixes segfault).Brian Paul
2006-04-13Use -I$(INCDIR) to get Mesa, not system headers (Dan Schikore)Brian Paul
2006-04-13compile fix from Dan SchikoreBrian Paul
2006-04-11allow rotation w/ mouseBrian Paul
2006-04-06re-enable animationBrian Paul
2006-04-06Added render to depth texture support with GL_EXT_framebuffer_object.Brian Paul
2006-04-05set the texture border color for the depth textureBrian Paul
2006-03-30fix bad call to FindLine()Brian Paul
2006-03-30added -f option for full-screeenBrian Paul
2006-03-30press '0' for glDrawBuffer(GL_NONE)Brian Paul
2006-03-29fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)Brian Paul
2006-03-29s/glslnose.c/glslnoise/ (bug 6430)Brian Paul
2006-03-29Windows makefile to easily build all demo programs.Karl Schultz
2006-03-29Undef a conflicting symbol in Windows.Karl Schultz
2006-03-29add showbuffer.[ch] which could be in this dir after the targets are built.Karl Schultz
2006-03-29Remove unneeded includes of time.hKarl Schultz
2006-03-24lots of debug options, some code movement, etcBrian Paul
2006-03-23Added -l option for explicit locking around Xlib and GLX calls inBrian Paul
2006-03-23Added -p option to create a display connection per thread.Brian Paul