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2009-03-12progs/glsl: IgnoreJakob Bornecrantz
2009-03-11xdemos: On termination with `esc` close the contexts correctly.Alan Hourihane
2009-03-10progs/tests: compile with SCons and glewKeith Whitwell
Also get mingw cross-compilation of these tests working
2009-03-10trivial: add a logic op testKeith Whitwell
2009-03-10vpglsl: add simple mov.glslKeith Whitwell
2009-03-09vpglsl: build with scons and glewKeith Whitwell
2009-03-09demos: in progs/demos/cubemap.c press c/f to cycle through clamp/filter modesBrian Paul
Also generate a mipmap for the default checker images.
2009-03-09trivial: add tri-stipple to SConscriptKeith Whitwell
2009-03-09fp: enable a second texture unit and add a kil test for itKeith Whitwell
2009-03-06fp: add some more texture, position and kill testsKeith Whitwell
2009-03-06fp: new kill + position testKeith Whitwell
2009-03-06fp: dont reference fragment.position.zwKeith Whitwell
2009-03-06engine: also print fps data to stdoutKeith Whitwell
Useful for figuring out how much of a perf impact the glBitmap fps display has on a given driver.
2009-03-04tests: add new mapbufrange.c test to test GL_ARB_map_buffer_rangeBrian Paul
This only tests the most basic functionality for now.
2009-03-04clear-repeat: print fps, use 300x300 window sizeKeith Whitwell
2009-03-03demos/engine: respect display list mode when drawing pistonsKeith Whitwell
2009-02-28demos: add progs/glsl/shadow_sampler.c to test GLSL shadow2D(), etc.Brian Paul
Heh, I wrote this program a long time ago but just discovered today that it wasn't in git.
2009-02-27demos: fix renderbuffer leak in progs/tests/fbotexture.cBrian Paul
And re-org some code for testing purposes.
2009-02-27tests: new mapvbo.c testBrian Paul
Test that glDrawArrays() isn't effected by a glMapBuffer()/modify/glUnmapBuffer() immediately afterward.
2009-02-26demos: add a fourth test case to VBO test for position/color in different VBOsBrian Paul
2009-02-21trivial: Add tri-viewportJakob Bornecrantz
2009-02-21trivial: Fix indentation in triJakob Bornecrantz
2009-02-24demos: add some fflushes for windowsKeith Whitwell
2009-02-19trival: Make the last of progs show the nameJakob Bornecrantz
2009-02-14trivial: Add quadstrip-clipJakob Bornecrantz
2009-02-14progs: Make fp-tri use glew and add scons targetJakob Bornecrantz
2009-02-18progs/trivial: Label program windows with actual program nameKeith Whitwell
Each of these programs previously called itself "First Tri" which was a little confusing. Could have left one as "First Tri", but the trouble then is that people would still clone that file & we'd end up with another thousand first tri apps...
2009-02-13trivial: Make tri-fog a bit more interesting to look atJakob Bornecrantz
2009-02-13trivial: Add a tri-unfilled-fog testJakob Bornecrantz
2009-02-13demos: Add polygon mode point to isosurfJakob Bornecrantz
2009-02-16demos: fix glxpixmap and call glXWaitGL before calling XCopyArea.Alan Hourihane
2009-02-12progs: Prevent clash with min macro.José Fonseca
2009-02-11demos: minor updates for shader_api.c testBrian Paul
Mesa's glGetUniformLocation() does support array indexes. Minor code reformatting. It would be great if this program were converted into a glean test...
2009-02-11demos: better error message for overlay.c, see bug 20055Brian Paul
2009-02-10Merge commit 'origin/gallium-master-merge'Brian Paul
This is the big merge of the gallium-0.2 branch into master. gallium-master-merge was just the staging area for it. Both gallium-0.2 and gallium-master-merge are considered closed now. Conflicts: progs/demos/Makefile src/mesa/main/state.c src/mesa/main/texenvprogram.c
2009-02-10Merge commit 'origin/gallium-0.2' into gallium-master-mergeBrian Paul
2009-02-10progs: Build samples dir with scons and glew.José Fonseca
2009-02-10progs: Build rebook with scons too.José Fonseca
2009-02-09demos: remove OSMESA stuff from MakefileBrian
2009-02-09mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul
Merge commit 'origin/gallium-0.2' into gallium-master-merge Conflicts: Makefile docs/relnotes-7.4.html docs/relnotes.html src/mesa/drivers/dri/i965/brw_wm.h src/mesa/main/imports.c src/mesa/main/mtypes.h src/mesa/main/texcompress.c src/mesa/main/texenvprogram.c src/mesa/main/version.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_draw.c
2009-02-04demos: remove unused functionBrian Paul
2009-02-04demos: silence uninitialized var warningBrian Paul
2009-02-03demos: modify bufferobj.c to exercise interleaved vertex arraysBrian Paul
Also, put colors before vertex positions, and place the data at a 40-byte offset from the start of the buffer.
2009-02-02demos: update multitex.c GLSL demo to use vertex arrays or glVertex-modeBrian Paul
Press 'a' to toggle drawing mode.
2009-02-02util: added more functions to extfuncs.hBrian Paul
2009-02-01glxgears: No, really. Fix the dyslexia.Ian Romanick
2009-02-01progs: Get more samples building on windows.José Fonseca
2009-01-30Fix dyslexia.Ian Romanick
2009-01-30glxgears: Log a message if synched to vblankIan Romanick
Tries to use either GLX_MESA_swap_control or GLX_SGI_video_sync to detect whether the display is synchronized to the vertical blank. If it detects this, a message will be printed. HOPEFULLY this will prevent some of the bug reports such as "glxgears only gets 59.7fps. What's wrong with my driver?"
2009-01-24progs: Fix isosurf.José Fonseca