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2010-04-01gallium/util: rewrite global constructor system for half floats (GCC/MSVC only!)Luca Barbieri
NOTE: this commit will cause Gallium to fail to build on any compiler except GCC, the Microsoft C compiler and compatible compilers that claim to be one of those. This commit removes the u_gctors.cpp mechanism, in favor of using compiler-specific syntax to add global constructors from C files. This solves the problem of u_gctors.o not being pulled from static libraries and avoids using C++. However, it needs compiler-specific support for every compiler. The Microsoft C compiler support has not been tested.
2010-04-01python/tests: We're using a rgba8 rendertarget so sample only in the [0, 1] ↵José Fonseca
range.
2010-04-01python/tests: Several cleanups.José Fonseca
2010-04-01progs/egl: Port OpenVG lion and sp to eglut.Chia-I Wu
2010-04-01progs/egl: Port ES1 gears to eglut.Chia-I Wu
As gears in the last demo under "screen" subdirectory, this also removes the directory.
2010-04-01progs/egl: Port ES1 tri to eglut.Chia-I Wu
This also removes EGL_MESA_screen_surface version of ES1 tri as eglut supports the extension.
2010-04-01progs/egl: Replace egltri by xegl_tri.Chia-I Wu
With the switch to eglut, xegl_tri supports both X11 and EGL_MESA_screen_surface. Have it replace egltri.
2010-04-01progs/egl: Porg xegl_tri to eglut.Chia-I Wu
2010-04-01progs/egl: Port eglgears to eglut.Chia-I Wu
2010-04-01progs/egl: Add eglut.Chia-I Wu
eglut is a simple library with GLUT-like API. It is intended to be used by simple EGL demos.
2010-04-01progs/openvg: Move OpenVG demos to a subdirectory of progs/egl.Chia-I Wu
That is, move progs/openvg/demos to progs/egl/openvg, progs/openvg/trivial to progs/egl/openvg/trivial.
2010-04-01progs/es: Move OpenGL ES demos to subdirectories of progs/egl.Chia-I Wu
Move progs/es1/xegl -> progs/egl/opengles1, progs/es1/screen -> progs/egl/opengles1/screen, progs/es2/xegl -> progs/egl/opengles2.
2010-04-01progs/egl: Move demos a level deeper.Chia-I Wu
Move the demos to "opengl" subdirectory.
2010-04-01gallium/unit: Invoke util_half_init_tables().José Fonseca
half float formats now pass the tests.
2010-04-01util: Add support for other DXTn RGBA formats.José Fonseca
2010-04-01util: Get DXT1_RGB format working correctly.José Fonseca
2010-04-01util: Add test case for PIPE_FORMAT_DXT1_RGB.José Fonseca
2010-04-01util: Allow to have block format test casesJosé Fonseca
2010-04-01gallium/unit: Install test in build/xxx/binJosé Fonseca
2010-03-31util: Make the accessors bidimensional again.José Fonseca
Otherwise there's no way to unpack blocks with height >1
2010-03-31util: Add callback to fetch a single pixel.José Fonseca
2010-03-31python/tests: Read the number of tests to execute from command line.José Fonseca
2010-03-31util: Put the format pack/unpack functions in the description table.José Fonseca
2010-03-31util: Make pack/unpack operate on spans.José Fonseca
2010-03-31util: Make util_format_xxx_pack_xxx take pointer as arguments.José Fonseca
2010-03-31python/tests: Run trhough tests randomly.José Fonseca
2010-03-31python/tests: Rename test name.José Fonseca
We only test blitting from a surface -- we don't test any sampler state.
2010-03-31python/tests: Test all existing gallium formats.José Fonseca
2010-03-31python/tests: Speed up the tests by reusing the same pipe context.José Fonseca
2010-03-31python/tests: Get the tests running again.José Fonseca
2010-03-30Merge branch '7.8'Michel Dänzer
Conflicts: Makefile src/mesa/main/version.h Resolved by keeping version strings from master (also in the intel driver).
2010-03-29progs/glsl: Add workarounds for Apple GLSL compiler crash.Vinson Lee
fsraytrace and vsraytrace were crashing on Mac OS X 10.6.3 in the Apple GLSL compiler function TPPStreamCompiler::assignOperands. Removing some const qualifers made the crashes go away.
2010-03-29progs/glsl: Remove inline keyword.Vinson Lee
Fixes MSVC build.
2010-03-29progs/gallium/python: Get tri.py sample working again.José Fonseca
2010-03-29progs/glsl: improve the mouse drag/rotate code a littleBrian Paul
2010-03-29progs/glsl: let the mouse rotate the sceneRALOVICH, Kristóf
2010-03-28progs: Comment out gallium/raw/SConscript from progs/SConscript.Vinson Lee
Commit db5c2235d1accc2adcf1746aec2342bfa67237ba broke the default SCons build. NameError: name 'graw' is not defined: This patch allows the default SCons build to work again until a proper fix is available.
2010-03-28progs/raw: add note about accessing utility functionsKeith Whitwell
2010-03-28gallium: new raw gallium interface to support standalone testsKeith Whitwell
Provides basic window system integration behind a simple interface, allowing tests to be written without dependency on either the driver or window system. With a lot of work, could turn into something like glut for gallium.
2010-03-27progs/tests: Remove duplicate texcompress2 in SConscript.Vinson Lee
2010-03-26progs/gallium: Add trivial gallium demosJakob Bornecrantz
2010-03-24progs/glsl: Fix vsraytrace GLSL compilation error.Vinson Lee
Fixes the following GLSL error on Mac OS X. '=' : assigning non-constant to 'const 3-component vector of float'
2010-03-24progs/glsl: Add raytracing demos to SCons build.Vinson Lee
2010-03-24progs/demos: add other modes/patterns to dissolve demoBrian Paul
2010-03-24progs/glsl: remove/replace //-style commentsBrian Paul
2010-03-24progs/glsl: silence warnings, remove debug code, adjust window size, etcBrian Paul
2010-03-24demos: import GLSL raytracing demosRALOVICH, Kristóf
2010-03-24progs/egl: Link xeglthreads to libpthread.Chia-I Wu
This should hopefully fix a build failure reported by Chris Ball when binutils-gold is used.
2010-03-23Change libX11 variables to not conflict with AC_PATH_XTRADan Nicholson
The variable X_LIBS from AC_PATH_XTRA contains only the -L searchdir parameter and not the -lX11 to link to Xlib. Use X11 prefixed build vars for linking with Xlib to avoid the conflict. Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
2010-03-22Merge branch '7.8'Brian Paul
Conflicts: src/gallium/drivers/cell/ppu/cell_screen.c src/mesa/state_tracker/st_cb_drawpixels.c