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AgeCommit message (Collapse)Author
2006-06-13removed incorrect const qualifierBrian Paul
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
2006-06-02Thomas Sondergaard's API tracerBrian Paul
2006-05-31fix extension_supported() function, added commentsBrian Paul
2006-05-31Added some example progs using DirectFBGL.Claudio Ciccani
2006-05-30Make it running under Linux.Michal Krol
2006-05-19print 2D vs 3D in windowBrian Paul
2006-05-19also test 3D textures (press '2'/'3' to toggle)Brian Paul
2006-05-19Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.Brian Paul
Like older osdemo.c program, but test more OpenGL features like texturing, blending, lines.
2006-05-17call reshape() after init() to set initial projection/viewing transform (see ↵Brian Paul
bug 6941)
2006-05-16bug 6941: fixed initial rendering problems in glxgearsTilman Sauerbeck
2006-05-16GLSL regression test suite.Michal Krol
2006-05-15added a few extension #ifdef testsBrian Paul
2006-05-15usage() functionBrian Paul
2006-05-13Expanded output with -l option: vertex/fragment program and vertex/fragmentBrian Paul
shader limits. Misc sync-ups with x.org copy of glxinfo.
2006-05-11simplify image setup code, added LOD Bias control (l/L keys)Brian Paul
2006-05-10simple texture compression testBrian Paul
2006-05-10new test image - Delicate Arch, UtahBrian Paul
2006-05-10Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL.Brian Paul
2006-04-28fptest1 requires GL_NV_fragment_programTilman Sauerbeck
2006-04-25Remove carriage returns.Michal Krol
2006-04-24fprintf() clean-up (bug 6730)Brian Paul
2006-04-21fix indentationBrian Paul
2006-04-21use vertex.attrib[3] instead of vertex.colorBrian Paul
2006-04-21s/NV/ARB/Brian Paul
2006-04-14another simple FBO testBrian Paul
2006-04-14test glReadPixels speed w/ various formats/types, PBOsBrian Paul
2006-04-13If the image file is RGB, convert to RGBA (fixes segfault).Brian Paul
Added CheckError() calls. Remove -ci option.
2006-04-13Use -I$(INCDIR) to get Mesa, not system headers (Dan Schikore)Brian Paul
2006-04-13compile fix from Dan SchikoreBrian Paul
2006-04-11allow rotation w/ mouseBrian Paul
2006-04-06re-enable animationBrian Paul
2006-04-06Added render to depth texture support with GL_EXT_framebuffer_object.Brian Paul
Only render the shadow/depth texture when really needed, not every frame. Remove support for old SGIX shadow extensions.
2006-04-05set the texture border color for the depth textureBrian Paul
2006-03-30fix bad call to FindLine()Brian Paul
2006-03-30added -f option for full-screeenBrian Paul
2006-03-30press '0' for glDrawBuffer(GL_NONE)Brian Paul
2006-03-29fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)Brian Paul
2006-03-29s/glslnose.c/glslnoise/ (bug 6430)Brian Paul
2006-03-29Windows makefile to easily build all demo programs.Karl Schultz
2006-03-29Undef a conflicting symbol in Windows.Karl Schultz
2006-03-29add showbuffer.[ch] which could be in this dir after the targets are built.Karl Schultz
2006-03-29Remove unneeded includes of time.hKarl Schultz
2006-03-24lots of debug options, some code movement, etcBrian Paul
2006-03-23Added -l option for explicit locking around Xlib and GLX calls inBrian Paul
threaded code. Seems to improve reliability quite a bit.
2006-03-23Added -p option to create a display connection per thread.Brian Paul
This seems more stabile than using one display connection for all threads. Still get an occasional Xlib: unexpected async reply error, unfortunately.
2006-03-15updated some printfs, added comment about sched_yieldBrian Paul
2006-03-15use 'p' key to toggle use of GL_EXT_packed_depth_stencilBrian Paul
2006-03-06Display the correct bug number in the information text.Ian Romanick
2006-03-06Don't try to bind to proxy texture target. This is defined by the spec to beIan Romanick
an error. Since we're working with a proxy target, don't bother using real texture data. Add a missing new-line in an error printf.