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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
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Author
2001-05-09
make sure rotation plugged into sin/cos lookup tables is always positive, fix...
Brian Paul
2001-05-07
Add new tests.
Gareth Hughes
2001-04-27
added -display option
Brian Paul
2001-04-25
added ShowAlphaBuffer feature - 'a' key
Brian Paul
2001-04-24
added -i and -h options
Brian Paul
2001-04-19
Add more options, including '-10','-100' and '-1000' to limit nr of vertices.
Keith Whitwell
2001-04-12
b-key toggles between textures w/ and w/out border
Brian Paul
2001-04-02
applied David's patch for parsing display's server:screen string
Brian Paul
2001-03-28
More informative display of texture parameters.
Gareth Hughes
2001-03-27
added rules for readtex.c and readtex.h
Brian Paul
2001-03-27
double buffer by default. if drawSmooth, use 50% alpha at top of polygon
Brian Paul
2001-03-27
set initial window pos
Brian Paul
2001-03-27
clean-up of tunnel demos
Brian Paul
2001-03-27
moved shadow code into teapot.c
Brian Paul
2001-03-26
test texture wrap modes
Brian Paul
2001-03-23
added glxgears
Brian Paul
2001-03-23
gears using GLX instead of GLUT
Brian Paul
2001-03-23
added silly mesa_hack() function and -b option
Brian Paul
2001-03-22
Initial demo of GL_EXT_texture_filter_anisotropic extension.
Gareth Hughes
2001-03-22
Modified Files:
Jouk Jansen
2001-03-21
Fix compilation with GLU 1.1
Gareth Hughes
2001-03-21
Make ESC quit.
Gareth Hughes
2001-03-21
Revert back to new tessellator, check version string to be sure we're
Gareth Hughes
2001-03-19
fix glxinfo to query current display.
Alan Hourihane
2001-03-19
fix cast
Alan Hourihane
2001-03-08
test 16-bit/channel rendering
Brian Paul
2001-03-05
GL_EXT_secondary_color test
Brian Paul
2001-03-05
GL_EXT_fog_coord test
Brian Paul
2001-02-28
Now there's four possible display modes:
Brian Paul
2001-02-26
added filtering option, compute shadow tex size from window size
Brian Paul
2001-02-20
added extension #ifdef/#endifs
Brian Paul
2001-02-20
added shadowtex
Brian Paul
2001-02-20
demo of GL_SGIX_shadow
Brian Paul
2001-02-16
added n-key to toggle nice fog, other minor clean-ups
Brian Paul
2001-02-07
Force texture download every time to handle lazy texture downloads.
Gareth Hughes
2001-01-23
added DestroyHeads() to test clean-up code
Brian Paul
2001-01-23
minor tweaks
Brian Paul
2001-01-23
added support for 4 texture units
Brian Paul
2001-01-23
space-bar = pause animation
Brian Paul
2001-01-06
Add GL_POINTS as a primitive, including with CVA DrawElements. Useful
Gareth Hughes
2001-01-02
Committing in .
Jouk Jansen
2000-12-24
* demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util.
pesco
2000-12-07
call glFinish() before getting t1 time
Brian Paul
2000-12-02
added -s option to control when glXSwapBuffers() is called
Brian Paul
2000-11-30
Enable double-buffering, count not even multiple of three.
Gareth Hughes
2000-11-30
Add basic timing information.
Gareth Hughes
2000-11-18
added more programs
Brian Paul
2000-11-18
test texture palettes with multitexture
Brian Paul
2000-11-18
Mark Kilgard's reflection/shadow dino demo
Brian Paul
2000-11-18
hacked demo to test multi-texture projective textures
Brian Paul
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