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AgeCommit message (Expand)Author
2008-05-20Ignore more generated files in progs/Dan Nicholson
2008-05-20add a simple but nice example of convolution filters in glslZack Rusin
2008-05-20Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul
2008-05-20mesa: call glutDestroyWindow()Brian Paul
2008-05-20mesa: call glutDestroyWindow()Brian Paul
2008-05-20Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul
2008-05-20mesa: call glutDestroyWindow()Brian Paul
2008-05-20new multi-texture GLSL testBrian Paul
2008-05-18Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul
2008-05-16mesa: call glutDestroyWindow() on exit to help find mem leaksBrian Paul
2008-05-14egl: Updated EGL samples to use new i915 EGL winsysJakob Bornecrantz
2008-05-09Don't link demos directly to X librariesDan Nicholson
2008-05-08disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested dept...Brian Paul
2008-05-08call glutDestroyWindow()Brian Paul
2008-05-08disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested dept...Brian Paul
2008-05-07updated options/helpBrian Paul
2008-05-07Never fail `make clean'Dan Nicholson
2008-05-07mesa: document a/s keysBrian Paul
2008-05-07mesa: add texturing to thread testBrian Paul
2008-05-05Ignore xdemos/sharedtexDan Nicholson
2008-05-03Press <space> to reset limit/bias values, clean-up limit/bias printfBrian Paul
2008-05-03Press <space> to reset limit/bias values, clean-up limit/bias printfBrian Paul
2008-05-02set TextureID = NULL after deleting the arrayBrian Paul
2008-04-30added xdemos/sharedtex.c testBrian Paul
2008-04-30added xdemos/sharedtex.c testBrian Paul
2008-04-29disable GL_TEXTURE_1D at end of frame to fix failed assertionBrian Paul
2008-04-29disable GL_TEXTURE_1D at end of frame to fix failed assertionBrian Paul
2008-04-28mesa: explicitly delete textures before creating new onesBrian Paul
2008-04-24trivial: simple edgeflag testKeith Whitwell
2008-04-23mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.cKeith Whitwell
2008-04-11mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil)Brian Paul
2008-04-11add missing glViewport callsBrian Paul
2008-04-11add missing glViewport callsBrian Paul
2008-04-10mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT)Brian Paul
2008-04-09more make clean itemsBrian
2008-04-09use InitUniforms()Brian
2008-04-09Replace duplicated code with new shaderutil.c functionsBrian
2008-04-09shader utility functionsBrian
2008-04-08Only convert configs if screen creation was successful.Kristian Høgsberg
2008-04-04added glGetActiveUniform_funcBrian
2008-04-04mesa: add missing glPush/PopMatrix() callsBrian
2008-04-04mesa: add missing glPush/PopMatrix() callsBrian
2008-04-04mesa: test code to exercise more GLSL functionsBrian
2008-04-04mesa: added more ext funcs (from Mesa/master)Brian
2008-04-04mesa: add missing glPush/PopMatrix() callsBrian
2008-04-04mesa: add missing glPush/PopMatrix() callsBrian
2008-04-04test glStencilFuncSeparateATI()Brian
2008-04-03silence warningBrian
2008-04-01mesa: added a cast to avoid int overflow, plus rename texels->pixelsBrian
2008-04-01mesa: measure fill rate for drawing a large quad with basic shading/texture m...Brian