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2009-12-03progs/tests: Fix MSVC build.Vinson Lee
(cherry picked from commit f7455ad7af09b5ef31ccc454b79422a13c59af9a)
2009-12-03prog/tests: Fix MSVC build.Vinson Lee
(cherry picked from commit 60b6c7458319ff01ecdd9d1650d526ac8f75e194)
2009-12-03prog/tests: Fix MSVC build.Vinson Lee
(cherry picked from commit 96fd13c1a024e3b6c0b1c44394c67c772e52b9c9)
2009-12-03progs/tests: fix MSVC build.Vinson Lee
(cherry picked from commit 9c778a90ea24f25437b68bb67856c81add61e261)
2009-12-03prog/tests: Fix MSVC build.Vinson Lee
(cherry picked from commit ea862ec8ff4a52b30b822e737d93a49330be9e31)
2009-12-02progs/vpglsl: Fix psiz-mul.glsl compilation error on Mac OS.Vinson Lee
(cherry picked from commit b98db7bf697c3ed6e6df303e9dd66f7ac31eb3e2)
2009-12-02progs/glsl: Fix trirast GLSL compilation errors on Mac OS.Vinson Lee
(cherry picked from commit 4b3ec2acf2cc2830b0907e4fb4db8bd1ff4a18e3)
2009-12-02progs/glsl: Fix noise GLSL compilation error on Mac OS.Vinson Lee
(cherry picked from commit 0d31990b4742eccdf6ae6a3b3e16c81cc863085d)
2009-12-02demos/glsl: Add missing break statement to noise test.Vinson Lee
(cherry picked from commit 7dfea5c0722e9da101805c15b9dd26352816bca9)
2009-12-02progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.Vinson Lee
(cherry picked from commit d4dc2e30dada1be425e95ba270920db6eb210982)
2009-12-02progs/glsl: Add missing break statement in multinoise.c.Vinson Lee
(cherry picked from commit 43080e40aa0d34423e10f1d50aad15289b2b9aec)
2009-12-02progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.Vinson Lee
(cherry picked from commit 04442841fb7e9138eb50ff692952ad7e8c3877d8)
2009-12-02progs/glsl: Include local headers before installed headers during compilation.Vinson Lee
Fixes compilation errors on platforms with insufficient older installed GL headers. (cherry picked from commit d17af7d1e19e637e29db47bd8f6e3e579760c530)
2009-12-02progs/glsl: minor Makefile clean-upsBrian Paul
(cherry picked from commit 4df2f7af5e9b2c00ead92fe0ae49ed8491aef1d0)
2009-12-02progs: Ignore Mac OS dSYM directories.Vinson Lee
(cherry picked from commit a420056750908f7c2f9a7c18b3ab20f04e49711d)
2009-12-01progs/demos: remove unused glFogCoordPointer_ext varBrian Paul
2009-12-01Simplify hackery added to fix AIX build.Tom Fogal
Borrow an idiom from the GNU build system which can handle `for' loops over empty lists.
2009-11-23shaderutil: Fix detection of shadersIan Romanick
Check for versions >= 2.0 (because some drivers return 3.0), and return GL_FALSE if shaders are not detected.
2009-11-19progs: Fix quoting issue with empty set of PROGRAM_DIRS.Tom Fogal
Quotes are important to make sure the argument to test -n really is the empty string, but that requires stringifying PROGRAM_DIRS. Signed-off-by: Brian Paul <brianp@vmware.com>
2009-11-04progs/tests: Fix MSVC build.Vinson Lee
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-10-29progs/tests: fixes for drawbuffers.cBrian Paul
Disable GL_DEPTH_TEST before glDrawPixels. Show color buffer 0 on left, color buffer 1 on right.
2009-10-28progs/tests: added test for GL_EXT_texture_compression_s3tc supportBrian Paul
2009-10-27progs/tests: added new blitfb.c testBrian Paul
Tests glBlitFramebuffer() between two texture/renderbuffer surfaces. In particular, blit from level[1] of a cube map face to a 2D texture. Used to find/fix bug in intel do_copy_texsubimage(). See commit aef1ab1073f3e30d699b99dae17518ed48b57c72
2009-10-23progs/tests: print requested/internal format infoBrian Paul
2009-10-22progs/xdemos: fix command line flag typoBrian Paul
2009-10-20progs/trivial: check if GL_ARB_occlusion_query is supportedBrian Paul
2009-10-14progs/Makefile: remove extra quotingBrian Paul
This reverts part of commit 115edf24a9128b79dfa5f30482c990e2cb898357 and fixes the error: "/bin/sh: line 0: test: too many arguments".
2009-10-13Fix build when PROGRAM_DIRS is empty.Tom Fogal
SUBDIRS just takes PROGRAM_DIRS value. If PROGRAM_DIRS gets set to the empty string (as can happen when building only OSMesa), a 'for' loop will lack anything to iterate over, causing a parse error. This fixes the issue by making sure SUBDIRS is the null string when PROGRAM_DIRS is, and wrapping the for loops in if's, causing them only to execute if there are directories to iterate over.
2009-10-07progs/xdemos: test glXQueryDrawable()Brian Paul
2009-10-07progs/xdemos: fix swapped parameters to CreatePbuffer()Brian Paul
2009-10-07progs/test: Fix MSVC build.Vinson Lee
2009-10-05Fix building of GLSL demos which use M_PIJon TURNEY
Some <math.h> files do not define M_PI, in which case, provide our own definition Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
2009-09-15Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-14progs/vp: print program and error info when program does not compileBrian Paul
2009-09-07prog/glsl: fix Makefile for samplers_array.Peter Hutterer
The rule added in 488b3c4d1bc3d830477180759a42dbaf8f5801b0 does not use the right INCDIR, breaking the build when GL isn't installed in the default include paths. 7.5 branch only fix, already fixed in master by rewriting the Makefile (ceb9459ed5e63207defa5d715958c2757933272f) Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2009-09-03progs/tests: re-enable exit() callBrian Paul
See bug 21267.
2009-09-03tests/texcmp: glewInit in wrong placeDave Airlie
2009-09-01progs/tests: re-enable exit() callBrian Paul
See bug 21267.
2009-08-31progs/samples: added test/debug code for cullingBrian Paul
2009-08-31progs/tests: disable depth test for second glDrawPixelsBrian Paul
We don't want to z-test that glDrawPixels. Also, set the raster color to red when drawing GL_DEPTH_COMPONENT image to aid in debugging.
2009-08-30progs/util: minor updates to glutskel.cBrian Paul
2009-08-27progs: EGL/X progs should link to libX11.Chia-I Wu
Since 5a459d58fca2b71cb77c39f98df8a81ce6298421, libEGL no longer links to libX11. Add the dependency to affected progs and cleanup prog/egl/Makefile. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-26mesa: gitignoreYounes Manton
2009-08-26progs/glsl: asst. changes in shtest.cBrian Paul
2009-08-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-26progs/glsl: handle window resizes in texaaline.cBrian Paul
2009-08-26progs/glsl: add special Makefile rule for samplers_arrayBrian Paul
2009-08-26progs/glsl: change samplers.c to better test sampler/texture indexingBrian Paul
Now the left half is yellow and the right half is red, with the gradients going in opposite directions.
2009-08-25progs/glsl: call ValidateShaderProgram()Brian Paul
2009-08-25progs/util: added ValidateShaderProgram() to shaderutil.cBrian Paul