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2009-11-19progs/xdemos: Add missing break statement in offset.c.Vinson Lee
2009-11-19progs/trivial: Redraw upon keypress.Vinson Lee
2009-11-18progs/tests: Fix memory leak in texdown.c if malloc fails.Vinson Lee
2009-11-18progs/fp: Redraw upon keypress.Vinson Lee
2009-11-18progs/glsl: Fix trirast GLSL compilation errors on Mac OS.Vinson Lee
2009-11-18progs/glsl: Fix noise GLSL compilation error on Mac OS.Vinson Lee
2009-11-18progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.Vinson Lee
2009-11-17progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.Vinson Lee
2009-11-17progs/glsl: use ShadersSupported()Brian Paul
2009-11-17progs/util: warn when GLSL not supportedBrian Paul
2009-11-17progs/tests: Fix memory leak in arbgpuprog.c.Vinson Lee
2009-11-17progs/xdemos: change //-style commentsBrian Paul
2009-11-17progs/glsl: change //-style commentsBrian Paul
2009-11-17progs/demos: silence warningsBrian Paul
2009-11-17progs/slang: Fix potential null pointer dereference in cltest.c.Vinson Lee
2009-11-17progs/redbook: Fix memory leak in quadric.c.Vinson Lee
2009-11-17progs/util: Fix memory leak if fopen fails in RawImageOpen.Vinson Lee
2009-11-17progs/xdemos: added -lX11 -lpthread for GNU gold linkerBrian Paul
2009-11-17progs/util: Fix memory leak if fread returns 0 in CompileShaderFile.Vinson Lee
2009-11-17progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.Vinson Lee
tangentAtrrib is assigned the result of glGetAttribLocation. The assertion 'assert(tangentAtrrib >= 0)' would be a no-op if tangentAttrib is a GLuint.
2009-11-17progs/util: Fix memory leak if malloc fails in tkRGBImageLoad.Vinson Lee
2009-11-17progs/util: Fix memory leak if LoadRGBImage fails.Vinson Lee
2009-11-17progs/glsl: Fix memory leak in deriv.c.Vinson Lee
2009-11-17progs/util: Fix memory if LoadRGBMipmaps2 fails.Vinson Lee
2009-11-16progs/util: Fix memory leak if LoadYUVImage fails.Vinson Lee
2009-11-16progs/demos: Fix memory leak in ray.c.Vinson Lee
2009-11-16progs/demos: Fix memory leak in projtex.c.Vinson Lee
2009-11-16progs/demos: Fix memory leak in ipers.c.Vinson Lee
2009-11-16progs/demos: Fix memory leak in fslight.c.Vinson Lee
2009-11-16progs/tests: silence warningBrian Paul
2009-11-14progs: Ignore Mac OS dSYM directories.Vinson Lee
2009-11-12progs/glsl: Add missing break statement in multinoise.c.Vinson Lee
2009-11-11demos/glsl: Add missing break statement to noise test.Vinson Lee
2009-11-11progs/tests: add alpha/blend testing to packedpixels.cBrian Paul
2009-11-04Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/mesa/drivers/windows/gdi/mesa.def
2009-11-04progs/tests: Fix MSVC build.Vinson Lee
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-11-03progs/util: Fix memory leak if fail to load/compile shaderVinson Lee
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-11-03progs/tests: debug code for getting texture component sizesBrian Paul
2009-11-03Merge branch 'mesa_7_6_branch'Brian Paul
2009-10-30prog/tests: Fix MSVC build.Vinson Lee
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-10-30progs/tests: fix MSVC build.Vinson Lee
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-10-29progs/tests: fixes for drawbuffers.cBrian Paul
Disable GL_DEPTH_TEST before glDrawPixels. Show color buffer 0 on left, color buffer 1 on right.
2009-10-29progs/tests: also test GL_BGRA format in getteximage.cBrian Paul
2009-10-28progs/tests: added test for GL_EXT_texture_compression_s3tc supportBrian Paul
2009-10-28Merge branch 'texformat-rework'Brian Paul
Conflicts: src/mesa/drivers/dri/radeon/radeon_fbo.c src/mesa/drivers/dri/s3v/s3v_tex.c src/mesa/drivers/dri/s3v/s3v_xmesa.c src/mesa/drivers/dri/trident/trident_context.c src/mesa/main/debug.c src/mesa/main/mipmap.c src/mesa/main/texformat.c src/mesa/main/texgetimage.c
2009-10-27progs/tests: added new blitfb.c testBrian Paul
Tests glBlitFramebuffer() between two texture/renderbuffer surfaces. In particular, blit from level[1] of a cube map face to a 2D texture. Used to find/fix bug in intel do_copy_texsubimage(). See commit aef1ab1073f3e30d699b99dae17518ed48b57c72
2009-10-27progs/tests: added new blitfb.c testBrian Paul
Tests glBlitFramebuffer() between two texture/renderbuffer surfaces. In particular, blit from level[1] of a cube map face to a 2D texture. Used to find/fix bug in intel do_copy_texsubimage(). See commit aef1ab1073f3e30d699b99dae17518ed48b57c72
2009-10-26progs/tests: Fix MSVC build.Vinson Lee
2009-10-25progs/tests: disable blending while drawing textBrian Paul
2009-10-24progs/tests: fix sub texture offsetsBrian Paul