Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
And fix compiler warnings.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Test variable indexing into a uniform array in a vertex shader.
|
|
|
|
Fixes segfault. See bug 21239. However, the demo doesn't render
properly. Probably a bug in the GL_ATI_fragment_shader code.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Tests glTexSubImage
|
|
|
|
|
|
Tests rendering to mip levels other then first
|
|
|
|
1) Don't allow multiple threads sharing current context,
even if they are mutex protected.
2) Remove all XLockDisplay(), XUnLockDisplay() calls, as they were
only workarounds for xcb.
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
|
|
|
|
|
|
|
|
|