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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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progs
Age
Commit message (
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Author
2007-08-07
Gutsy oopses on touch of existing file. Workaround.
Keith Whitwell
2007-08-02
added clear-scissor.c
Brian
2007-08-02
test glClear w/ scissor
Brian
2007-07-27
Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa i...
michal
2007-07-26
clamp float colors
Brian
2007-07-24
added code to test per-vertex colors
Brian
2007-07-24
simple fragment shader test
Brian
2007-07-24
fix logic error, typos
Brian
2007-07-24
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/gi...
Brian
2007-07-21
Fix a number of MINGW32 issues
Zhang
2007-07-17
Merge branch 'origin' into softpipe_0_1_branch
Keith Whitwell
2007-07-13
press 'f' to toggle front-face winding
Brian
2007-07-13
press 's' to toggle smoothing
Brian
2007-07-12
Added colormask, dither, multisample state. Implement colormasking stage.
Brian
2007-07-11
Improve this demo in a few ways.
Brian
2007-07-11
remove glDepthFunc(GL_LEQUAL) change from prev commit
Brian
2007-07-10
clean-up, comments
Brian
2007-07-10
press 'f' to toggle GL_CCW/GL_CW front face
Brian
2007-07-10
use 'c' to cycle through polygon cull modes
Brian
2007-07-10
use cursor keys to translate triangle
Brian
2007-07-06
call glutInit(), bug 11486
Xavier Bachelot
2007-07-06
Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa i...
michal
2007-07-04
support more modes, added -f cmd line option
Brian
2007-06-28
use larger point/sprite size
Brian
2007-06-25
better triangle Z coords
Brian
2007-06-21
Random state-change / primitive rendering. Good for hammering on a driver...
Brian
2007-06-20
triangles w/ depth test
Brian
2007-06-19
don't request GLUT_ALPHA
Brian
2007-06-18
change clear color
Brian
2007-06-14
Add GLUT_ALPHA for softpipe
Keith Whitwell
2007-06-08
fix glReadPixels parameters to handle odd-width windows correctly
Brian
2007-06-08
disable shader program before glDrawPixels
Brian
2007-06-07
Add support for shadow mapping with vertex and fragment programs
Ian Romanick
2007-06-07
Refactor shadow map modelview and projection code
Ian Romanick
2007-06-07
Remove '#if defined' tests for ARB extensions.
Ian Romanick
2007-05-29
use glXGetProcAddress to get extension funcs
Brian
2007-05-24
Modifications to run with softpipe test harness
Keith Whitwell
2007-05-21
set texcoords depending on GLX_Y_INVERTED_EXT
Brian
2007-05-19
GLX_EXT_texture_from_pixmap test
Brian
2007-05-16
Add simple program to test GL_MESA_texture_array.
Ian Romanick
2007-05-09
Tweak the shell scripting for descending into and building subdirs.
Brian
2007-05-08
remove some debug code
Brian
2007-05-08
a somewhat nicer demo w/ command line options
Brian
2007-05-02
get rid of normal vector
Brian
2007-05-02
get rid of OSMESA stuff
Brian
2007-05-02
New test of the dFdx(), dFdy() functions.
Brian
2007-04-27
added glGetActiveAttrib
Brian
2007-04-26
Windows updates
Brian
2007-04-26
move #include <GL/glut.h> after other #includes for Windows
Brian
2007-04-26
use sqrt(), not sqrtf() for Windows
Brian
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