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AgeCommit message (Collapse)Author
2007-03-27disable MakeTexture()Brian
2007-03-26merge of glsl-compiler-1 branchBrian
2007-03-25destroy window on exitBrian
2007-03-21disable assertionBrian
2007-03-12extra stuff for drawbuffers testBrian
2007-03-11added drawbuffers.cBrian
2007-03-11Test the GL_ARB_draw_buffers extension.Brian
Also requires GL_EXT_framebuffer_object and OpenGL 2.0 (for GLSL).
2007-03-09Merge branch 'origin' into glsl-compiler-1Brian
Conflicts: src/mesa/main/context.c
2007-03-06destroy window during cleanupBrian
2007-03-01fix clipping, display name, warningsBrian
2007-03-01s/unsigned int/size_t/ (bug 10135)Brian
2007-03-01include assert.hBrian
2007-02-28s/ARB/MESA/ in extension check (bug 10126)Brian
2007-02-25add texture rotationBrian
2007-02-25output texcoord in vertex programBrian
2007-02-22Merge branch 'origin' into glsl-compiler-1Brian
Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c
2007-02-21Use gl_LightSource[0].position intead of a light position uniform.Brian
2007-02-03shading language texture demo/testBrian
2007-02-03added texdemo1Brian
2007-02-02added newline at endBrian
2007-02-02Merge branch 'vbo-0.2'Keith Whitwell
Conflicts: src/mesa/main/texcompress_s3tc.c src/mesa/tnl/t_array_api.c
2007-01-30New tests for the array functions which also provoke rebasing.Keith Whitwell
2007-01-28simple noise testBrian
2007-01-18remove debug codeBrian
2007-01-17minor fprintf() changeBrian
2007-01-17add texturing, other optionsBrian
2007-01-17 Fix bug#9673Xiang, Haihao
Cast from pointer to unsinged long and cast to pointer from unsinged long
2007-01-16draw a box, press 'a' to animateBrian
2007-01-16added some VerteAttrib funcsBrian
2007-01-16Added toyball and bumpmap tests using shaders from the OpenGL Shading ↵Brian
Language (orange) book.
2007-01-16Additional display list testsKeith Whitwell
2007-01-15Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.Brian
2007-01-15Added new directory of GL shading language demos: glslBrian
2007-01-13added glUniform1fv_func, glUniform2fv_funcBrian
2007-01-09added a few more 2.0 functionsBrian
2007-01-04added glUniform1i_funcBrian
2006-12-20added glUniformMatrix2/3fv_funcBrian
2006-12-15Use extfuncs.h helper. Added command line options for loadingBrian
vertex/fragment shaders from files.
2006-12-15simple extension function wranglerBrian
2006-12-14mipmap_limits: Fix display of current texture filtering mode.Michel Dänzer
2006-12-13Remove the xdemo.c program from PROGS since it doesn't work with GLX/DRI.Brian
2006-12-13Use XDisplayName() when reporting errors (bug 8079).Brian
2006-12-06glxinfo: When direct rendering is not enabled, print some hints.Michel Dänzer
If indirect rendering is forced, say how. Otherwise, suggest setting LIBGL_DEBUG=verbose. Inspired by http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=379323 .
2006-12-06Make git ignore files only generated at build time.Michel Dänzer
2006-12-01Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ↵Claudio Ciccani
own header. Updated to the current DirectFBGL interface (i.e. added GetProcAddress()).
2006-11-22fix the gl version testRoland Scheidegger
2006-11-03added fsligghtBrian Paul
2006-11-03yet another deriviative of the fplight.c demo for OpenGL 2.0 shading languageBrian Paul
2006-11-02test OpenGL 2.0 stencil funcsBrian Paul
2006-11-01merge the (rest of) texmem branchKeith Whitwell