Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-06-13 | trival: Added test for undefined context of buffer | Jakob Bornecrantz | |
2008-06-12 | add some glsl example testing different arrays of uniforms | Zack Rusin | |
2008-06-11 | trivial: add test for integer vertex arrays | Keith Whitwell | |
2008-06-10 | trivial: add trifan tests | Keith Whitwell | |
2008-06-10 | trivial: add poly-flat-clip tests | Keith Whitwell | |
2008-06-10 | trivial: add tristrip-flat to makefile | Keith Whitwell | |
2008-06-04 | sync up with glxgears.c from master | Brian Paul | |
2008-06-04 | egl: single triangle test | Brian Paul | |
2008-06-04 | egl: fix X visual selection | Brian Paul | |
2008-06-04 | egl: query/print EGL_NATIVE_VISUAL_ID | Brian Paul | |
Other whitespace/etc clean-ups. | |||
2008-06-04 | egl: Added peglgears, gears that uses pbuffers | Jakob Bornecrantz | |
2008-06-04 | egl: updated egl.h include paths | Brian Paul | |
2008-05-30 | egl: bind the OpenGL API | Brian Paul | |
2008-05-30 | egl: new version of gears demo that uses Xlib+EGL (and full OpenGL for now) | Brian Paul | |
2008-05-28 | egl: query/print EGL_CLIENT_APIS | Brian Paul | |
2008-05-28 | Merge branch 'gallium-vertex-linear' into gallium-0.1 | Jakob Bornecrantz | |
Conflicts: src/gallium/auxiliary/draw/draw_pt_varray.c | |||
2008-05-28 | egl: Fix warning in eglgears | Jakob Bornecrantz | |
2008-05-28 | egl: Make demo3 compile | Jakob Bornecrantz | |
2008-05-27 | include eglext.h, define EGL_EGLEXT_PROTOTYPES | Brian Paul | |
2008-05-27 | updates for EGL 1.4 | Brian Paul | |
2008-05-26 | Remove CVS keywords. | José Fonseca | |
2008-05-26 | Merge branch 'gallium-tex-surface' into gallium-0.1 | Jakob Bornecrantz | |
Conflicts: src/gallium/include/pipe/p_util.h | |||
2008-05-23 | Merge branch 'gallium-i915-current' into gallium-0.1 | Jakob Bornecrantz | |
2008-05-23 | vp-tris: use test name as window name | Keith Whitwell | |
2008-05-21 | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Michel Dänzer | |
2008-05-21 | fix assorted bugs, works now | Brian | |
(cherry picked from commit 55d4f32fc211dbc37bd28c0e67da5ce5e0da5777) | |||
2008-05-20 | add new binaries to ignore to make 'git status' cleaner | Zack Rusin | |
2008-05-20 | Ignore more generated files in progs/ | Dan Nicholson | |
Many of the directories in progs/ were missing .gitignore files or were tracking generated files. This patch is basically the process of running `make' in each directory and then finding the untracked files with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing files were also sorted. | |||
2008-05-20 | add a simple but nice example of convolution filters in glsl | Zack Rusin | |
shows basics of image processing with glsl | |||
2008-05-20 | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Brian Paul | |
2008-05-20 | mesa: call glutDestroyWindow() | Brian Paul | |
2008-05-20 | mesa: call glutDestroyWindow() | Brian Paul | |
2008-05-20 | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Brian Paul | |
2008-05-20 | mesa: call glutDestroyWindow() | Brian Paul | |
2008-05-18 | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Brian Paul | |
2008-05-16 | mesa: call glutDestroyWindow() on exit to help find mem leaks | Brian Paul | |
2008-05-14 | egl: Updated EGL samples to use new i915 EGL winsys | Jakob Bornecrantz | |
2008-05-08 | disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested ↵ | Brian Paul | |
depth buffer | |||
2008-05-07 | mesa: document a/s keys | Brian Paul | |
2008-05-07 | mesa: add texturing to thread test | Brian Paul | |
Run with -t to enable texture mapping. Press 't' to update the texture image. When the texture is changed in one thread it should also get updated in the other threads since textures are shared by all contexts. | |||
2008-05-03 | Press <space> to reset limit/bias values, clean-up limit/bias printf | Brian Paul | |
2008-05-02 | set TextureID = NULL after deleting the array | Brian Paul | |
2008-04-30 | added xdemos/sharedtex.c test | Brian Paul | |
Test that modifications to a texture object in one rendering context are seen in a second rendering context. Press 't' to change the texture's image/colors. | |||
2008-04-29 | disable GL_TEXTURE_1D at end of frame to fix failed assertion | Brian Paul | |
2008-04-28 | mesa: explicitly delete textures before creating new ones | Brian Paul | |
Also, call glutDestroyWindow() upon exit. | |||
2008-04-24 | trivial: simple edgeflag test | Keith Whitwell | |
2008-04-23 | mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.c | Keith Whitwell | |
2008-04-11 | mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil) | Brian Paul | |
2008-04-11 | add missing glViewport calls | Brian Paul | |
cherry-picked from master | |||
2008-04-10 | mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT) | Brian Paul | |