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2009-09-28progs/perf: Include local headers before installed headers.Vinson Lee
Fixes compilation errors on platforms with older installed GL headers.
2009-09-28progs/tests: print usage info upon SPACE/uBrian Paul
2009-09-28progs/tests: re-indent mipmap_limits.cBrian Paul
2009-09-26progs/rbug: Link to mathJakob Bornecrantz
2009-09-24progs/perf: glGenerateMipmap() testBrian Paul
2009-09-24progs/perf: fix warnings in readpixels testKeith Whitwell
2009-09-24progs/perf: fix typo in sconscriptKeith Whitwell
2009-09-24progs/perf: accept GL3.x alsoKeith Whitwell
2009-09-23progs/perf: added glReadPixels benchmarkBrian Paul
2009-09-23progs/perf: also request a stencil bufferBrian Paul
2009-09-23progs/perf: Actually bind the newly created vbo.Michal Krol
2009-09-23Merge branch 'softpipe-opt'Keith Whitwell
Conflicts: progs/demos/cubemap.c src/gallium/drivers/softpipe/sp_tex_sample.c src/gallium/drivers/softpipe/sp_texture.c
2009-09-23progs/perf: set TexSubImage4=FALSEBrian Paul
2009-09-22progs/perf: added glCopyTex[Sub]Image2D testBrian Paul
2009-09-22progs/perf: test glGetTexImage() alsoBrian Paul
2009-09-22progs/perf: add missing texture enable in fbobind.cBrian Paul
2009-09-22progs/perf: added fbobind.c test to test FBO binding speedBrian Paul
2009-09-22progs/perf: added PerfExtensionSupported() helperBrian Paul
2009-09-22teximage: add more tests, image formatsKeith Whitwell
Add a test which creates a new texture from scratch before uploading. Add more image formats. Don't run all tests on all image formats.
2009-09-22progs/perf: add another VBO test for Create/Draw/Destroy patternBrian Paul
Report both MB/sec and draw/sec.
2009-09-22progs/perf: simplify the codeBrian Paul
2009-09-22progs/perf: fix commentBrian Paul
2009-09-22progs/perf: updated commentsBrian Paul
2009-09-22progs/perf: make teximage results easier to read, more reproducibleKeith Whitwell
Always run the same tests on different drivers, give zero results where test image is too big for driver. Add a newline between groups of tests.
2009-09-22progs/perf: reset row_length after subimage testKeith Whitwell
Also test fewer sizes in teximage generally.
2009-09-22progs/perf: clean up swapbuffers test a bitKeith Whitwell
2009-09-22progs/perf: break up long runs of fullscreen quadsKeith Whitwell
Not all drivers cope gracefully with command-buffers with zillions of fullscreen quads.
2009-09-22progs/perf: add first attempt at a swapbuffers rate testKeith Whitwell
This is pretty ugly as the original framework assumed you'd set a single window size at startup and keep it throughout, but for swapbuffers you want to test the rate at various window sizes. With luck a nicer solution can be found, but this at least lays out a marker.
2009-09-21progs/perf: added fill-rate testBrian Paul
Many more fill modes could be tested, but this hits the basics including blending, texturing and shaders.
2009-09-21progs/perf: added helpers for creating simple textures and shader programsBrian Paul
2009-09-21progs/perf: offsetof() should be defined in stddef.h, include itBrian Paul
If this breaks mingw, feel free to revert this.
2009-09-21progs/perf: a few more vbo upload modesKeith Whitwell
Some tests, eg small SubData are probably overwhelmed by the cost of performing the draw after each upload. Add a varient which does a lot of subdata uploads and then a single draw. Also try to avoid cache-artifacts in the upload timings.
2009-09-21progs/perf: human-readable drawoverhead outputKeith Whitwell
2009-09-21progs/perf: human-format vertexrate outputKeith Whitwell
2009-09-21progs/perf: add human-readable float formatterKeith Whitwell
2009-09-21progs/glsl: Include local headers before installed headers during compilation.Vinson Lee
Fixes compilation errors on platforms with insufficient older installed GL headers.
2009-09-17progs/perf: convert some DOS line-endingsKeith Whitwell
It seems like some of these files were committed with CRLF initially.
2009-09-17progs/perf: add scons support, get working under mingwKeith Whitwell
2009-09-16progs/perf: initial set of simple performance test programsBrian Paul
Initial tests include: drawoverhead - measure overhead of state changes w.r.t drawing commands teximage - measure glTexImage2D() and glTexSubImage2D() speed vbo - measure glBufferData() and glBufferSubData() speed vertexrate - measure vertex rate for immediate mode, glDrawArrays, VBOs, etc.
2009-09-16progs/glsl: minor Makefile clean-upsBrian Paul
2009-09-15progs/demos: use non-default texobj in cubemap.cBrian Paul
2009-09-15progs/demos: create a texture object in lodbias.cBrian Paul
Before, we were using the default texture object (name=0). This caused the intel_generate_mipmap() path to fail since passing texture=0 to glFramebufferTexture2DEXT() causes us to _unbind_ the texture if present.
2009-09-15Merge branch 'mesa_7_6_branch'Brian Paul
2009-09-15Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-14progs/vp: print program and error info when program does not compileBrian Paul
2009-09-14progs/tests: exercise display lists and pixelstoreBrian Paul
2009-09-13tgsi: handle some src/dst aliasing in tgsi_sse2.cKeith Whitwell
Src/Dst aliasing (aka SOA dependencies) requires some care to ensure intermediate results do not overwrite yet-to-be read source registers. This change ensures that MOV/SWZ handle this correctly, which is poor but no worse than the current tgsi_exec.c path. Remove the fallback as there is nothing to be gained correctness-wise between the two implementations now. Fixing this properly looks like a bit of work in this code, but might be easily achieved by sending destination writes to temporary storage.
2009-09-12tgsi: implement saturationKeith Whitwell
Fix recent performance regression.
2009-09-08progs/tests: added Z invert optionBrian Paul
2009-09-08progs/demos: added RGB invert optionBrian Paul