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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2002-01-16
Removed missing files and added new ones (Robert Bergkvist)
Karl Schultz
2002-01-04
test multitexture and vertex arrays
Brian Paul
2002-01-04
added some assertions to exercise glIsTexture()
Brian Paul
2002-01-04
- Clean up state bitmask.
Gareth Hughes
- Add (somewhat broken) PolygonMode bit, toggles between GL_FILL and GL_LINE. Somewhat useful in mimicking certain Viewperf tests.
2001-12-28
Add missing items from .cvsignore files, tests/Makefile
Gareth Hughes
2001-12-15
warp a quadmesh with a gravitational source via vertex program
Brian Paul
2001-12-15
rotating, lit torus via vertex program
Brian Paul
2001-12-14
vertex program test program
Brian Paul
2001-11-26
fix some warnings
Brian Paul
2001-11-21
minor update
Brian Paul
2001-11-18
test for glXGetProcAddress()
Brian Paul
2001-11-06
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
Brian Paul
2001-10-26
Copy the readtex.[ch] files from ../util
Karl Schultz
2001-10-04
Allow to compile in Windows.
Karl Schultz
2001-10-04
Build a few demos that now work with Windows.
Karl Schultz
2001-09-25
Fix up Windows makefiles so that the debug build leaves debugger info
Karl Schultz
in the libraries. Make with NODEBUG=1 builds optimized without debug info (doc'ed in top level Makefile.win).
2001-09-24
use OSMESA_* enums for OSMesaCreateContext instead of GL_*.
Karl Schultz
2001-09-18
clean up makefiles some more for Windows
Karl Schultz
2001-09-18
remove carriage return chars
Karl Schultz
2001-09-14
Win32 updates (Karl Schultz)
Brian Paul
2001-09-10
WindML updates (Stephane Raimbault)
Brian Paul
2001-08-21
simple multi-window GLUT test prog
Brian Paul
2001-08-21
Get rid of unfinished demo.
Gareth Hughes
2001-08-20
WindML driver (Stephane Raimbault)
Brian Paul
2001-08-13
replace PI with pi
Brian Paul
2001-07-13
minor tweaks
Brian Paul
2001-06-20
also print GL_MAX_TEXTURE_SIZE
Brian Paul
2001-06-13
moved glTexEnvi calls to better logical locations
Brian Paul
2001-06-04
fixed some GL_POINTS probs
Keith Whitwell
2001-05-21
added multitexture support
Brian Paul
2001-05-11
fix a couple of small bugs
Keith Whitwell
2001-05-11
made render path selection more flexible
Keith Whitwell
2001-05-09
fixed FP underflow problem in kfact computation
Brian Paul
2001-05-09
check for tiny values in dir[] vector in calcposobjs(), prevents FP ↵
Brian Paul
underflows later
2001-05-09
make sure rotation plugged into sin/cos lookup tables is always positive, ↵
Brian Paul
fixes FP exception
2001-05-07
Add new tests.
Gareth Hughes
2001-04-27
added -display option
Brian Paul
2001-04-25
added ShowAlphaBuffer feature - 'a' key
Brian Paul
2001-04-24
added -i and -h options
Brian Paul
2001-04-19
Add more options, including '-10','-100' and '-1000' to limit nr of vertices.
Keith Whitwell
2001-04-12
b-key toggles between textures w/ and w/out border
Brian Paul
2001-04-02
applied David's patch for parsing display's server:screen string
Brian Paul
2001-03-28
More informative display of texture parameters.
Gareth Hughes
2001-03-27
added rules for readtex.c and readtex.h
Brian Paul
2001-03-27
double buffer by default. if drawSmooth, use 50% alpha at top of polygon
Brian Paul
2001-03-27
set initial window pos
Brian Paul
2001-03-27
clean-up of tunnel demos
Brian Paul
2001-03-27
moved shadow code into teapot.c
Brian Paul
2001-03-26
test texture wrap modes
Brian Paul
2001-03-23
added glxgears
Brian Paul
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