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2009-05-12progs/trivial: update .gitignore with new binariesJoakim Sindholt
2009-05-11Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: Makefile src/mesa/main/version.h
2009-05-11trivial: destroy window upon exitBrian Paul
2009-05-08progs/trivial: add test for vertex program invarient transformKeith Whitwell
2009-05-08progs/trivial: add vbo-noninterleaved testKeith Whitwell
2009-05-08trivial: add line-flat.cKeith Whitwell
2009-05-07demos: delete vertex array objects upon exitBrian Paul
2009-05-05progs/trivial: add test for vertex program invarient transformKeith Whitwell
2009-05-05progs/trivial: add vbo-noninterleaved testKeith Whitwell
2009-05-05trivial: add line-flat.cKeith Whitwell
2009-04-30demos: silence warningBrian Paul
2009-04-29progs/tests: Update ignoresJakob Bornecrantz
2009-04-29progs/tests: Add mipmap_comp for mipmap testing with compressed texturesJakob Bornecrantz
2009-04-28progs: add fflushes for cygwinKeith Whitwell
2009-04-28demos: asst. updates, clean-upsBrian Paul
2009-04-27demos: Clean up allocated Textures and Display Lists when demo quitShuang He
2009-04-24demos: ensure display lists are destroyed for next generationAlan Hourihane
2009-04-24shadowtex: fflush stdout for cygwinKeith Whitwell
2009-04-24demos/readpix: add option to draw triangle instead of drawpixKeith Whitwell
2009-04-24tests/mipmap_view: add a bunch of keystrokes for testing render-to-textureKeith Whitwell
Move between mipmaps, render a triangle, reload textures with either the original arch (and GenMipmaps) or via straightforward glTexImage.
2009-04-21demos: check that GL version is 2.0 or higherBrian Paul
2009-04-21trivial/tri-viewport: add keys for frustrum/ortho and z coordinateKeith Whitwell
2009-04-21trivial/tri-viewport: add more out-of-bounds background quadsKeith Whitwell
2009-04-21trivial/tri_viewport: add space==reset keyKeith Whitwell
2009-04-21trivial/tri_viewport: add width/height keysKeith Whitwell
2009-04-20mesa/progs: fix scons build after recent demo movesKeith Whitwell
2009-04-20trivial/tri-viewport.c - add guide lines, more triangles, make interactiveKeith Whitwell
This is becoming more like a test than a trivial/ example.
2009-04-20tests/mipmap_view: add linear/nearest keyKeith Whitwell
2009-04-19progs/demos: Update ignoreJakob Bornecrantz
2009-04-19progs/glsl: Update ignoreJakob Bornecrantz
2009-04-18demos: added glsl/texaaline.c program and overhaul the MakefileBrian Paul
2009-04-18demos: updated .gitignore listBrian Paul
2009-04-18demos: move demos/texobj.c to tests/Brian Paul
2009-04-18demos: move demos/occlude.c (old HP extension) to testsBrian Paul
2009-04-18demos: move tests/dinoshade.c to demos/Brian Paul
2009-04-18demos: move tests/projtex.c to demos/Brian Paul
And fix compiler warnings.
2009-04-18demos: move tests/fbotexture.c to demos/Brian Paul
2009-04-18demos: move texdown.c to tests/Brian Paul
2009-04-18demos: move glutfx demo to tests/Brian Paul
2009-04-18demos: move streaming_rect.c demo to tests/Brian Paul
2009-04-18demos: move glslnoise.c demo to glsl/noise2.cBrian Paul
2009-04-18demos: fix incorrect assertionBrian Paul
2009-04-18demos: fix usage textBrian Paul
2009-04-17demos: new glsl/array.c demoBrian Paul
Test variable indexing into a uniform array in a vertex shader.
2009-04-17demos: move glewInit() call, fixes crash/bug 21247Brian Paul
2009-04-17demos: move glewInit() after glutCreateWindow()Brian Paul
Fixes segfault. See bug 21239. However, the demo doesn't render properly. Probably a bug in the GL_ATI_fragment_shader code.
2009-04-16demos: set init window size, not posBrian Paul
2009-04-16demos: use larger buffer for snprintf() call, see bug 21220Brian Paul
2009-04-16Merge branch 'gallium-s3tc'José Fonseca
2009-04-15progs/tests: Make texcompress2 get textureJakob Bornecrantz