Age | Commit message (Expand) | Author |
2006-05-16 | bug 6941: fixed initial rendering problems in glxgears | Tilman Sauerbeck |
2006-05-16 | GLSL regression test suite. | Michal Krol |
2006-05-15 | added a few extension #ifdef tests | Brian Paul |
2006-05-15 | usage() function | Brian Paul |
2006-05-13 | Expanded output with -l option: vertex/fragment program and vertex/fragment | Brian Paul |
2006-05-11 | simplify image setup code, added LOD Bias control (l/L keys) | Brian Paul |
2006-05-10 | simple texture compression test | Brian Paul |
2006-05-10 | new test image - Delicate Arch, Utah | Brian Paul |
2006-05-10 | Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL. | Brian Paul |
2006-04-28 | fptest1 requires GL_NV_fragment_program | Tilman Sauerbeck |
2006-04-25 | Remove carriage returns. | Michal Krol |
2006-04-24 | fprintf() clean-up (bug 6730) | Brian Paul |
2006-04-21 | fix indentation | Brian Paul |
2006-04-21 | use vertex.attrib[3] instead of vertex.color | Brian Paul |
2006-04-21 | s/NV/ARB/ | Brian Paul |
2006-04-14 | another simple FBO test | Brian Paul |
2006-04-14 | test glReadPixels speed w/ various formats/types, PBOs | Brian Paul |
2006-04-13 | If the image file is RGB, convert to RGBA (fixes segfault). | Brian Paul |
2006-04-13 | Use -I$(INCDIR) to get Mesa, not system headers (Dan Schikore) | Brian Paul |
2006-04-13 | compile fix from Dan Schikore | Brian Paul |
2006-04-11 | allow rotation w/ mouse | Brian Paul |
2006-04-06 | re-enable animation | Brian Paul |
2006-04-06 | Added render to depth texture support with GL_EXT_framebuffer_object. | Brian Paul |
2006-04-05 | set the texture border color for the depth texture | Brian Paul |
2006-03-30 | fix bad call to FindLine() | Brian Paul |
2006-03-30 | added -f option for full-screeen | Brian Paul |
2006-03-30 | press '0' for glDrawBuffer(GL_NONE) | Brian Paul |
2006-03-29 | fix GETPROCADDRESS usage, remove carriage return chars (bug 6430) | Brian Paul |
2006-03-29 | s/glslnose.c/glslnoise/ (bug 6430) | Brian Paul |
2006-03-29 | Windows makefile to easily build all demo programs. | Karl Schultz |
2006-03-29 | Undef a conflicting symbol in Windows. | Karl Schultz |
2006-03-29 | add showbuffer.[ch] which could be in this dir after the targets are built. | Karl Schultz |
2006-03-29 | Remove unneeded includes of time.h | Karl Schultz |
2006-03-24 | lots of debug options, some code movement, etc | Brian Paul |
2006-03-23 | Added -l option for explicit locking around Xlib and GLX calls in | Brian Paul |
2006-03-23 | Added -p option to create a display connection per thread. | Brian Paul |
2006-03-15 | updated some printfs, added comment about sched_yield | Brian Paul |
2006-03-15 | use 'p' key to toggle use of GL_EXT_packed_depth_stencil | Brian Paul |
2006-03-06 | Display the correct bug number in the information text. | Ian Romanick |
2006-03-06 | Don't try to bind to proxy texture target. This is defined by the spec to be | Ian Romanick |
2006-03-04 | Build test for bugzilla #3050 | Ian Romanick |
2006-03-04 | Test case for bugzilla #3050. | Ian Romanick |
2006-03-02 | test glBlitFramebufferEXT w/ -blit flag | Brian Paul |
2006-02-21 | More GLSL code: | Michal Krol |
2006-02-18 | More GLSL code. | Michal Krol |
2006-02-15 | Demonstrate GLSL fragment and vertex shaders. | Michal Krol |
2006-01-31 | s/malloc/calloc/, fix mem leak | Brian Paul |
2006-01-30 | updated comment | Brian Paul |
2006-01-30 | silence warning about duplicate M_PI definition | Brian Paul |
2006-01-30 | added more tests (Pedro Maia) | Brian Paul |