Age | Commit message (Collapse) | Author |
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Conflicts:
Makefile
src/mesa/main/version.h
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Move between mipmaps, render a triangle, reload textures with either
the original arch (and GenMipmaps) or via straightforward glTexImage.
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This is becoming more like a test than a trivial/ example.
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And fix compiler warnings.
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Test variable indexing into a uniform array in a vertex shader.
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Fixes segfault. See bug 21239. However, the demo doesn't render
properly. Probably a bug in the GL_ATI_fragment_shader code.
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