Age | Commit message (Collapse) | Author |
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potential bugs in hardware drivers
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GL_ARB_texture_compression. Also make the test list the compression formats
the driver "encourages" the app to use.
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variable (defaults to "make") and use that. Use the MKDEP and MKDEP_OPTIONS
more. Our shell isn't bash, so change the instances of ">& /dev/null" to a more
compatible "> /dev/null 2>&1".
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a helper to do multiple runs and compare the results.
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glTexImage2D. All samples should appear identical. Press f/F to change
the internal texture format.
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console.
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depending on which is available.
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Adjust texcoords so we always have to sample the border.
Other misc changes.
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are toggled with the 't' key.
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and execute fragment programs. Very limited and experimental, but works
well enough to run arbfplight.c.
http://fabrice.bellard.free.fr/tcc/
Compile with 'make linux-tcc', being sure to make clean first.
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