Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-12 | progs/rbug: Add binary to bmp converter program | Jakob Bornecrantz | |
2009-06-11 | Merge branch 'mesa_7_5_branch' | José Fonseca | |
Conflicts: src/mesa/state_tracker/st_cb_fbo.c src/mesa/state_tracker/st_framebuffer.c | |||
2009-06-11 | progs: Port fp programs to GLEW. | José Fonseca | |
2009-06-09 | Merge branch 'mesa_7_5_branch' | Jakob Bornecrantz | |
Conflicts: Makefile src/mesa/main/version.h src/mesa/shader/slang/slang_preprocess.c src/mesa/state_tracker/st_cb_bufferobjects.c | |||
2009-06-09 | tests: check for GL_EXT/ARB_framebuffer_object | Brian Paul | |
2009-06-09 | tests: also test glGetTexImage with render to texture | Brian Paul | |
Also, adjust texture dims for the original test. And use GLEW. | |||
2009-06-09 | tests: quick and dirty glGetTexImage() test program | Brian Paul | |
2009-06-08 | progs/tests: Add some scissor tests | Jakob Bornecrantz | |
2009-06-04 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
Conflicts: src/mesa/main/context.c | |||
2009-06-01 | progs/vpglsl: add similar support for point rendering as progs/vp | Keith Whitwell | |
2009-06-01 | trivial/tri-z: add controls for depthrange min/max | Keith Whitwell | |
Also add key to set up quake-1 style ztrick rendering with clear depth 1.0, deptrange(1.0, 0.0) and depthfunc GL_GREATER. | |||
2009-06-01 | progs/wgl: Small cleanup to wglinfo. | José Fonseca | |
2009-06-01 | progs/wgl: Use an invisible window in wglinfo. | José Fonseca | |
2009-06-01 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-06-01 | demos: add missing dependencies for util files | Brian Paul | |
2009-06-01 | progs/rbug: Add small remote debugging cli applications | Jakob Bornecrantz | |
2009-05-27 | demos: remove some old debug/test code | Brian Paul | |
2009-05-22 | demos: extend glsl/multitex.c to use a vertex buffer object | Brian Paul | |
2009-05-22 | demos/util: add funcs for GL_ARB_buffer_object | Brian Paul | |
2009-05-22 | demos: fix multitex.c VertCoord attribute mapping | Brian Paul | |
If the multitex.vert shader uses the VertCoord generic vertex attribute instead of the pre-defined gl_Vertex attribute, we need to make sure that VertCoord gets bound to generic vertex attribute zero. That's because we need to call glVertexAttrib2fv(0, xy) after all the other vertex attributes have been set since setting generic attribute 0 triggers vertex submission. Before, we wound up issuing the vertex attributes in the order 0, 1, 2 which caused the first vertex to be submitted before all the attributes were set. Now, the attributes are set in 1, 2, 0 order. | |||
2009-05-12 | progs/trivial: update .gitignore with new binaries | Joakim Sindholt | |
2009-05-11 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
Conflicts: Makefile src/mesa/main/version.h | |||
2009-05-11 | trivial: destroy window upon exit | Brian Paul | |
2009-05-08 | progs/trivial: add test for vertex program invarient transform | Keith Whitwell | |
2009-05-08 | progs/trivial: add vbo-noninterleaved test | Keith Whitwell | |
2009-05-08 | trivial: add line-flat.c | Keith Whitwell | |
2009-05-07 | demos: delete vertex array objects upon exit | Brian Paul | |
2009-05-05 | progs/trivial: add test for vertex program invarient transform | Keith Whitwell | |
2009-05-05 | progs/trivial: add vbo-noninterleaved test | Keith Whitwell | |
2009-05-05 | trivial: add line-flat.c | Keith Whitwell | |
2009-04-30 | demos: silence warning | Brian Paul | |
2009-04-29 | progs/tests: Update ignores | Jakob Bornecrantz | |
2009-04-29 | progs/tests: Add mipmap_comp for mipmap testing with compressed textures | Jakob Bornecrantz | |
2009-04-28 | progs: add fflushes for cygwin | Keith Whitwell | |
2009-04-28 | demos: asst. updates, clean-ups | Brian Paul | |
2009-04-27 | demos: Clean up allocated Textures and Display Lists when demo quit | Shuang He | |
2009-04-24 | demos: ensure display lists are destroyed for next generation | Alan Hourihane | |
2009-04-24 | shadowtex: fflush stdout for cygwin | Keith Whitwell | |
2009-04-24 | demos/readpix: add option to draw triangle instead of drawpix | Keith Whitwell | |
2009-04-24 | tests/mipmap_view: add a bunch of keystrokes for testing render-to-texture | Keith Whitwell | |
Move between mipmaps, render a triangle, reload textures with either the original arch (and GenMipmaps) or via straightforward glTexImage. | |||
2009-04-21 | demos: check that GL version is 2.0 or higher | Brian Paul | |
2009-04-21 | trivial/tri-viewport: add keys for frustrum/ortho and z coordinate | Keith Whitwell | |
2009-04-21 | trivial/tri-viewport: add more out-of-bounds background quads | Keith Whitwell | |
2009-04-21 | trivial/tri_viewport: add space==reset key | Keith Whitwell | |
2009-04-21 | trivial/tri_viewport: add width/height keys | Keith Whitwell | |
2009-04-20 | mesa/progs: fix scons build after recent demo moves | Keith Whitwell | |
2009-04-20 | trivial/tri-viewport.c - add guide lines, more triangles, make interactive | Keith Whitwell | |
This is becoming more like a test than a trivial/ example. | |||
2009-04-20 | tests/mipmap_view: add linear/nearest key | Keith Whitwell | |
2009-04-19 | progs/demos: Update ignore | Jakob Bornecrantz | |
2009-04-19 | progs/glsl: Update ignore | Jakob Bornecrantz | |