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2009-06-12progs/rbug: Add binary to bmp converter programJakob Bornecrantz
2009-06-11Merge branch 'mesa_7_5_branch'José Fonseca
Conflicts: src/mesa/state_tracker/st_cb_fbo.c src/mesa/state_tracker/st_framebuffer.c
2009-06-11progs: Port fp programs to GLEW.José Fonseca
2009-06-09Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
Conflicts: Makefile src/mesa/main/version.h src/mesa/shader/slang/slang_preprocess.c src/mesa/state_tracker/st_cb_bufferobjects.c
2009-06-09tests: check for GL_EXT/ARB_framebuffer_objectBrian Paul
2009-06-09tests: also test glGetTexImage with render to textureBrian Paul
Also, adjust texture dims for the original test. And use GLEW.
2009-06-09tests: quick and dirty glGetTexImage() test programBrian Paul
2009-06-08progs/tests: Add some scissor testsJakob Bornecrantz
2009-06-04Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: src/mesa/main/context.c
2009-06-01progs/vpglsl: add similar support for point rendering as progs/vpKeith Whitwell
2009-06-01trivial/tri-z: add controls for depthrange min/maxKeith Whitwell
Also add key to set up quake-1 style ztrick rendering with clear depth 1.0, deptrange(1.0, 0.0) and depthfunc GL_GREATER.
2009-06-01progs/wgl: Small cleanup to wglinfo.José Fonseca
2009-06-01progs/wgl: Use an invisible window in wglinfo.José Fonseca
2009-06-01Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-01demos: add missing dependencies for util filesBrian Paul
2009-06-01progs/rbug: Add small remote debugging cli applicationsJakob Bornecrantz
2009-05-27demos: remove some old debug/test codeBrian Paul
2009-05-22demos: extend glsl/multitex.c to use a vertex buffer objectBrian Paul
2009-05-22demos/util: add funcs for GL_ARB_buffer_objectBrian Paul
2009-05-22demos: fix multitex.c VertCoord attribute mappingBrian Paul
If the multitex.vert shader uses the VertCoord generic vertex attribute instead of the pre-defined gl_Vertex attribute, we need to make sure that VertCoord gets bound to generic vertex attribute zero. That's because we need to call glVertexAttrib2fv(0, xy) after all the other vertex attributes have been set since setting generic attribute 0 triggers vertex submission. Before, we wound up issuing the vertex attributes in the order 0, 1, 2 which caused the first vertex to be submitted before all the attributes were set. Now, the attributes are set in 1, 2, 0 order.
2009-05-12progs/trivial: update .gitignore with new binariesJoakim Sindholt
2009-05-11Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: Makefile src/mesa/main/version.h
2009-05-11trivial: destroy window upon exitBrian Paul
2009-05-08progs/trivial: add test for vertex program invarient transformKeith Whitwell
2009-05-08progs/trivial: add vbo-noninterleaved testKeith Whitwell
2009-05-08trivial: add line-flat.cKeith Whitwell
2009-05-07demos: delete vertex array objects upon exitBrian Paul
2009-05-05progs/trivial: add test for vertex program invarient transformKeith Whitwell
2009-05-05progs/trivial: add vbo-noninterleaved testKeith Whitwell
2009-05-05trivial: add line-flat.cKeith Whitwell
2009-04-30demos: silence warningBrian Paul
2009-04-29progs/tests: Update ignoresJakob Bornecrantz
2009-04-29progs/tests: Add mipmap_comp for mipmap testing with compressed texturesJakob Bornecrantz
2009-04-28progs: add fflushes for cygwinKeith Whitwell
2009-04-28demos: asst. updates, clean-upsBrian Paul
2009-04-27demos: Clean up allocated Textures and Display Lists when demo quitShuang He
2009-04-24demos: ensure display lists are destroyed for next generationAlan Hourihane
2009-04-24shadowtex: fflush stdout for cygwinKeith Whitwell
2009-04-24demos/readpix: add option to draw triangle instead of drawpixKeith Whitwell
2009-04-24tests/mipmap_view: add a bunch of keystrokes for testing render-to-textureKeith Whitwell
Move between mipmaps, render a triangle, reload textures with either the original arch (and GenMipmaps) or via straightforward glTexImage.
2009-04-21demos: check that GL version is 2.0 or higherBrian Paul
2009-04-21trivial/tri-viewport: add keys for frustrum/ortho and z coordinateKeith Whitwell
2009-04-21trivial/tri-viewport: add more out-of-bounds background quadsKeith Whitwell
2009-04-21trivial/tri_viewport: add space==reset keyKeith Whitwell
2009-04-21trivial/tri_viewport: add width/height keysKeith Whitwell
2009-04-20mesa/progs: fix scons build after recent demo movesKeith Whitwell
2009-04-20trivial/tri-viewport.c - add guide lines, more triangles, make interactiveKeith Whitwell
This is becoming more like a test than a trivial/ example.
2009-04-20tests/mipmap_view: add linear/nearest keyKeith Whitwell
2009-04-19progs/demos: Update ignoreJakob Bornecrantz
2009-04-19progs/glsl: Update ignoreJakob Bornecrantz