Age | Commit message (Expand) | Author |
2007-08-01 | triangle rasterization with frag shader | Brian |
2007-08-01 | added trirast program | Brian |
2007-07-30 | misc comments, clean-ups | Brian |
2007-07-29 | added a few more functions | Brian |
2007-07-29 | Added shader points and shader bitmap demos | Brian |
2007-07-27 | more Mingw32 fixes | Zhang |
2007-07-26 | clamp float colors | Brian |
2007-07-24 | fix logic error, typos | Brian |
2007-07-21 | Fix a number of MINGW32 issues | Zhang |
2007-07-17 | Fix SOP in fragment shader, brick is ok now. | Zou Nan hai |
2007-07-17 | Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into... | Zou Nan hai |
2007-07-17 | bumpmap sample is correct now | Zou Nan hai |
2007-07-11 | Improve this demo in a few ways. | Brian |
2007-07-06 | call glutInit(), bug 11486 | Xavier Bachelot |
2007-07-04 | support more modes, added -f cmd line option | Brian |
2007-07-04 | Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into... | Zou Nan hai |
2007-06-28 | use larger point/sprite size | Brian |
2007-06-21 | Random state-change / primitive rendering. Good for hammering on a driver... | Brian |
2007-06-21 | support branch and loop in pixel shader | Zou Nan hai |
2007-06-08 | fix glReadPixels parameters to handle odd-width windows correctly | Brian |
2007-06-08 | disable shader program before glDrawPixels | Brian |
2007-06-07 | Add support for shadow mapping with vertex and fragment programs | Ian Romanick |
2007-06-07 | Refactor shadow map modelview and projection code | Ian Romanick |
2007-06-07 | Remove '#if defined' tests for ARB extensions. | Ian Romanick |
2007-05-29 | use glXGetProcAddress to get extension funcs | Brian |
2007-05-21 | set texcoords depending on GLX_Y_INVERTED_EXT | Brian |
2007-05-19 | GLX_EXT_texture_from_pixmap test | Brian |
2007-05-16 | Add simple program to test GL_MESA_texture_array. | Ian Romanick |
2007-05-09 | Tweak the shell scripting for descending into and building subdirs. | Brian |
2007-05-08 | remove some debug code | Brian |
2007-05-08 | a somewhat nicer demo w/ command line options | Brian |
2007-05-02 | get rid of normal vector | Brian |
2007-05-02 | get rid of OSMESA stuff | Brian |
2007-05-02 | New test of the dFdx(), dFdy() functions. | Brian |
2007-04-27 | added glGetActiveAttrib | Brian |
2007-04-26 | Windows updates | Brian |
2007-04-26 | move #include <GL/glut.h> after other #includes for Windows | Brian |
2007-04-26 | use sqrt(), not sqrtf() for Windows | Brian |
2007-04-21 | Fix FBO completeness bug in shadowtex. | Ian Romanick |
2007-04-21 | destroy window upon exit | Brian |
2007-04-20 | Remove unused Imakefiles. | Brian |
2007-04-16 | lots of changes, fixes, clean-ups | Brian |
2007-04-11 | restore 200x200 window size, animation, version check | Brian |
2007-04-08 | fix some dependencies, remove some CFLAGS | Brian |
2007-04-08 | add 2.1 functions | Brian |
2007-04-07 | added glActiveStencilFaceEXT | Brian |
2007-03-27 | disable MakeTexture() | Brian |
2007-03-26 | merge of glsl-compiler-1 branch | Brian |
2007-03-25 | destroy window on exit | Brian |
2007-03-21 | disable assertion | Brian |