Age | Commit message (Collapse) | Author | |
---|---|---|---|
2000-10-30 | big overhaul of the demo, works better now | Brian Paul | |
2000-10-27 | Change animated apps to double-buffered visuals by default. | Gareth Hughes | |
2000-10-26 | added a glFinish() call | Brian Paul | |
2000-10-23 | Put a white texel in each corner of each texture. | Brian Paul | |
Draw polygons using the texture's aspect ratio. The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option. | |||
2000-10-23 | added idle() func, enable fog by default | Brian Paul | |
2000-10-21 | added a proper idle() function | Brian Paul | |
2000-10-20 | use 1.1 glPolygonOffset instead of glPolygonOffsetEXT | Brian Paul | |
2000-10-16 | use gray background, memset TempImage to white to help with debugging | Brian Paul | |
2000-10-05 | brighter colors | Brian Paul | |
2000-10-05 | Committing in . | Jouk Jansen | |
Modified Files: Mesa/demos/paltex.c Silenced compiler warnings ---------------------------------------------------------------------- | |||
2000-10-04 | improved to test alpha blending with texture palette | Brian Paul | |
2000-09-30 | textured line test | Brian Paul | |
2000-09-29 | added fps output | Brian Paul | |
2000-09-26 | use GL_NEAREST texture filter | Brian Paul | |
2000-09-15 | set default window pos, changed 4 to GL_RGBA | Brian Paul | |
2000-09-15 | added FPS calculation | Brian Paul | |
2000-09-13 | added cursor key info to instructions | Brian Paul | |
2000-09-12 | better FPS calculation | Brian Paul | |
2000-09-12 | terrain demo data | Brian Paul | |
2000-09-12 | better fps computation | Brian Paul | |
2000-09-08 | added dither key option | Brian Paul | |
2000-09-08 | Use OSMesaCreateContextExt() if using Mesa 3.5 or later | Brian Paul | |
2000-09-01 | initial check-in | Brian Paul | |
2000-08-29 | changed default Shininess to 6 | Brian Paul | |
2000-08-24 | Committing in . | Jouk Jansen | |
Modified Files: Mesa/demos/descrip.mms One forgotten file for VMS to support /name=(as_is,short) ---------------------------------------------------------------------- | |||
2000-08-21 | changed quad vertex colors to be tessellation invariant | Brian Paul | |
2000-08-21 | print UNDEFINED MODE over samples that are undefined in the GL spec | Brian Paul | |
2000-08-16 | added missing radius multiplication factor to sphere code | Brian Paul | |
2000-08-02 | test handling of lots of textures | Brian Paul | |
2000-07-20 | added GLX multi-thread demo | Brian Paul | |
2000-07-19 | call glutInit() | Brian Paul | |
2000-07-11 | use indirect context, added error checking | Brian Paul | |
2000-07-11 | reverted to old tessellator | Brian Paul | |
2000-06-27 | added LoadRGBMipmaps2() | Brian Paul | |
2000-06-27 | minor tweaks | Brian Paul | |
2000-06-27 | initial check-in | Brian Paul | |
2000-06-27 | fixed compiler warnings | Brian Paul | |
2000-06-27 | initial check-in | Brian Paul | |
2000-06-27 | added 3dfx demos | Brian Paul | |
2000-06-27 | initial check-in | Brian Paul | |
2000-06-27 | added texenv demo | Brian Paul | |
2000-06-27 | initial check-in | Brian Paul | |
2000-06-27 | print GL_RENDERER upon startup | Brian Paul | |
2000-06-27 | draw a solid cube too | Brian Paul | |
2000-06-15 | call glutInit() in main() | Brian Paul | |
2000-06-14 | Re-enable the keyboard functionality. | Keith Whitwell | |
Add a -db option for doublebuffering. Add a 'benchmark' keystroke like isosurf. | |||
2000-06-13 | added glxheads, manywin | Brian Paul | |
2000-06-13 | initial check-in | Brian Paul | |
2000-06-13 | use GL_CLAMP_TO_EDGE | Brian Paul | |
2000-05-30 | added cubemap demo | Brian Paul | |