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2004-09-24moved to demos/ directoryBrian Paul
2004-09-24moved in from the tests/ directory to include in distroBrian Paul
2004-09-23removed hacked GL tokens, fixed a printfBrian Paul
2004-09-16silence warningsBrian Paul
2004-09-16silence warnings, re-indent codeBrian Paul
2004-09-16clean-up the hokey transformation code so that window resizes actually workBrian Paul
2004-09-14Have the rendering contexts share textures.Brian Paul
Put simple checker pattern on the objects. Press 'd' to delete texture, 'u' to unbind it.
2004-09-13changes towards GL_ARB_point_sprite (two-zero)Daniel Borca
2004-08-25remove BeOS conditional code. oglinfo should be moved to xdemos since it's ↵Brian Paul
a GLX program
2004-08-25print current config name before building src and progsBrian Paul
2004-08-15GLInfo now show GLU and GLUT infos too. Fix the includes pathsPhilippe Houdoin
2004-08-15Obsoleted as demos programs build on BeOS with standard Makefile system.Philippe Houdoin
2004-08-14Obsolete the BeOS-specific makefile as we now build using standard Makefiles ↵Philippe Houdoin
chain.
2004-08-14Obsolete BeOS-specific makefile.Philippe Houdoin
Removed the oglinfo target from samples from BeOS build, as it depends on X.
2004-08-14Fix demo.cpp, which wasn't working as expected.Philippe Houdoin
Add a GLInfo app, a graphical tool displaying GL Info as a treeview. Usefull to see which OpenGL renderer you use and which extension(s) is supported. Convert the Makefile to be $(TOP)/configs/default-based.
2004-08-13silence a warningBrian Paul
2004-08-13minor fix for newest glxext.h headerBrian Paul
2004-08-10cvs ignore fileBrian Paul
2004-08-10minor anim tweakBrian Paul
2004-08-10silence warningBrian Paul
2004-08-10use 'a' to toggle animationBrian Paul
2004-08-10minor tweaksBrian Paul
2004-08-10query/print max convolution filter sizeBrian Paul
2004-07-20new image (see mesa bug #993926)Brian Paul
2004-07-02redo the event loop to make event response betterBrian Paul
2004-06-28option to test with display listsBrian Paul
2004-06-28make sure Q has a good value before drawing a sampleBrian Paul
2004-06-25new test which uses mixed texgen/non-texgen texture coordinates to exhibit ↵Roland Scheidegger
potential bugs in hardware drivers
2004-06-17Make the test check for core GL version 1.3 in addition to testing forIan Romanick
GL_ARB_texture_compression. Also make the test list the compression formats the driver "encourages" the app to use.
2004-06-11don't pass GL_INTENSITY for <format> to glTexImage2D - it's illegalBrian Paul
2004-06-07small correctionsDaniel Borca
2004-06-01Build fixing for FreeBSD. GNU make is installed as gmake, so make a MAKEEric Anholt
variable (defaults to "make") and use that. Use the MKDEP and MKDEP_OPTIONS more. Our shell isn't bash, so change the instances of ">& /dev/null" to a more compatible "> /dev/null 2>&1".
2004-05-27Build the fogcoord demo.Ian Romanick
2004-05-26Minor code simplification.Ian Romanick
2004-05-26Test the overhead of just calling a GL function. The Python script isIan Romanick
a helper to do multiple runs and compare the results.
2004-05-21use OGL 1.1 color logic ops in addition to GL_EXT_blend_logic_opRoland Scheidegger
2004-05-21(Dieter Nuetzel) fix typo in help screenRoland Scheidegger
2004-05-12Test program to check that packed pixel formats work as expected withBrian Paul
glTexImage2D. All samples should appear identical. Press f/F to change the internal texture format.
2004-05-12obsolete in favor of regular MakefilesBrian Paul
2004-05-11Added a 4th square to the output. Expanded the message written to theIan Romanick
console.
2004-05-11Added simple EXT_blend_minmax test.Ian Romanick
2004-05-11Added simple NV_blend_square test.Ian Romanick
2004-05-10s/GLX_PIXMAP_BIT_SGIX/GLX_PBUFFER_BIT_SGIX/Brian Paul
2004-05-07Uses either the GLX_SGI_make_current_read or GLX 1.3 interface,Ian Romanick
depending on which is available.
2004-05-06Added menu options to test border modes and linear/nearest filtering.Brian Paul
Adjust texcoords so we always have to sample the border. Other misc changes.
2004-05-05Modified to use vertex arrays. Vertex arrays and immediate mode callsIan Romanick
are toggled with the 't' key.
2004-05-05don't need auto mipmapsBrian Paul
2004-05-04added -c option to exercise convolution of glTexImage2DBrian Paul
2004-05-04texture compression: getting warmerDaniel Borca
2004-04-29FXT1 preparationsDaniel Borca