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2001-02-07Force texture download every time to handle lazy texture downloads.Gareth Hughes
2001-01-23added DestroyHeads() to test clean-up codeBrian Paul
2001-01-23minor tweaksBrian Paul
2001-01-23added support for 4 texture unitsBrian Paul
2001-01-23space-bar = pause animationBrian Paul
2001-01-06Add GL_POINTS as a primitive, including with CVA DrawElements. UsefulGareth Hughes
for testing non-triangle primitives on hardware driver fastpaths.
2001-01-02 Committing in .Jouk Jansen
Modified Files: Mesa/demos/descrip.mms Mesa/src/descrip.mms Mesa/src/dispatch.c -Updated VMS compile suppport -Included glthread.h in dispatch.c to make sure that THREADS is defined if i.e. PTHREADS is defined in the makefile. ----------------------------------------------------------------------
2000-12-24* demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util.pesco
* demos/Makefile.X11, demos/Makefile.BeOS-R4, demos/Makefile.cygnus: Essentially the same. Program files updated to include "readtex.c", not "../util/readtex.c". * demos/reflect.c: Likewise for "showbuffer.c". * Makefile.am (EXTRA_DIST): Added top-level regular files. * include/GL/Makefile.am (INC_X11): Added glxext.h. * src/GGI/include/ggi/mesa/Makefile.am (EXTRA_HEADERS): Include Mesa GGI headers in dist even if HAVE_GGI is not given. * configure.in: Look for GLUT and demo source dirs in $srcdir. * src/swrast/Makefile.am (libMesaSwrast_la_SOURCES): Set to *.[ch]. More source list updates in various Makefile.am's. * Makefile.am (dist-hook): Remove CVS directory from distribution. (DIST_SUBDIRS): List all possible subdirs here. (SUBDIRS): Only list subdirs selected for build again. The above two applied to all subdir Makefile.am's also.
2000-12-07call glFinish() before getting t1 timeBrian Paul
2000-12-02added -s option to control when glXSwapBuffers() is calledBrian Paul
2000-11-30Enable double-buffering, count not even multiple of three.Gareth Hughes
2000-11-30Add basic timing information.Gareth Hughes
2000-11-18added more programsBrian Paul
2000-11-18test texture palettes with multitextureBrian Paul
2000-11-18Mark Kilgard's reflection/shadow dino demoBrian Paul
2000-11-18hacked demo to test multi-texture projective texturesBrian Paul
2000-11-10patched to silence compiler warnings (Martin Lindhe)Brian Paul
2000-11-09fixed mipmap setup bugBrian Paul
2000-11-03Change transformation from ortho to perspective so we get the MGA eltGareth Hughes
path by default.
2000-11-01update for separate libOSMesa.so libBrian Paul
2000-11-01print number of texture unitsBrian Paul
2000-11-01Added trivial CVA test for testing HW driver fastpaths, good for testingGareth Hughes
indexed vertex buffer implementations for instance. Cleaned up Makefile to make building and adding more tests easier.
2000-10-31added comment explaining why the demo is flawedBrian Paul
2000-10-31removed debug printfBrian Paul
2000-10-30big overhaul of the demo, works better nowBrian Paul
2000-10-27Change animated apps to double-buffered visuals by default.Gareth Hughes
2000-10-26added a glFinish() callBrian Paul
2000-10-23Put a white texel in each corner of each texture.Brian Paul
Draw polygons using the texture's aspect ratio. The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
2000-10-23added idle() func, enable fog by defaultBrian Paul
2000-10-21added a proper idle() functionBrian Paul
2000-10-20use 1.1 glPolygonOffset instead of glPolygonOffsetEXTBrian Paul
2000-10-16use gray background, memset TempImage to white to help with debuggingBrian Paul
2000-10-05brighter colorsBrian Paul
2000-10-05 Committing in .Jouk Jansen
Modified Files: Mesa/demos/paltex.c Silenced compiler warnings ----------------------------------------------------------------------
2000-10-04improved to test alpha blending with texture paletteBrian Paul
2000-09-30textured line testBrian Paul
2000-09-29added fps outputBrian Paul
2000-09-26use GL_NEAREST texture filterBrian Paul
2000-09-15set default window pos, changed 4 to GL_RGBABrian Paul
2000-09-15added FPS calculationBrian Paul
2000-09-13added cursor key info to instructionsBrian Paul
2000-09-12better FPS calculationBrian Paul
2000-09-12terrain demo dataBrian Paul
2000-09-12better fps computationBrian Paul
2000-09-08added dither key optionBrian Paul
2000-09-08Use OSMesaCreateContextExt() if using Mesa 3.5 or laterBrian Paul
2000-09-01initial check-inBrian Paul
2000-08-29changed default Shininess to 6Brian Paul
2000-08-24 Committing in .Jouk Jansen
Modified Files: Mesa/demos/descrip.mms One forgotten file for VMS to support /name=(as_is,short) ----------------------------------------------------------------------
2000-08-21changed quad vertex colors to be tessellation invariantBrian Paul