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2006-12-06glxinfo: When direct rendering is not enabled, print some hints.Michel Dänzer
If indirect rendering is forced, say how. Otherwise, suggest setting LIBGL_DEBUG=verbose. Inspired by http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=379323 .
2006-12-06Make git ignore files only generated at build time.Michel Dänzer
2006-12-01Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ↵Claudio Ciccani
own header. Updated to the current DirectFBGL interface (i.e. added GetProcAddress()).
2006-11-22fix the gl version testRoland Scheidegger
2006-11-03added fsligghtBrian Paul
2006-11-03yet another deriviative of the fplight.c demo for OpenGL 2.0 shading languageBrian Paul
2006-11-02test OpenGL 2.0 stencil funcsBrian Paul
2006-11-01merge the (rest of) texmem branchKeith Whitwell
2006-10-24Add missing call to glutInit.Ian Romanick
2006-10-16Added -clip option to test glCopyPixels beyond window bounds.Brian Paul
Clear dest window to black before copying. Use glWindowPos2iARB().
2006-10-14allow specifying image size on cmd lineBrian Paul
2006-09-26Prepend #extension 'MESA_shader_debug: require' to each shader.Michal Krol
2006-09-23allocate larger TempImage, use COMBO var to choose test format/typeBrian Paul
2006-09-15npot version of redbook/mipmap.cKeith Whitwell
2006-08-30make prog2 a legal program (texture reference fix)Brian Paul
2006-08-28move initialization code aroudn so glPointParameter isn't called before ↵Roland Scheidegger
checking the extension is present
2006-08-28check for GL_ARB_point_parametersBrian Paul
2006-08-25delete buffers, destroy window upon exitBrian Paul
2006-08-24add point-position.cKeith Whitwell
2006-08-24Test for fragment.position in points primitives. Currently rendersKeith Whitwell
incorrectly on software mesa.
2006-08-15Add test for GL_EXT_gpu_program_parameters.Ian Romanick
2006-08-09More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol
2006-08-02Change fragment shader to utilize faster vec4 operations.Michal Krol
2006-08-02Add test for vec4 extension.Michal Krol
2006-08-01casts and assertionsBrian Paul
2006-08-01code to draw engine blockBrian Paul
2006-07-30Fix dependencies.Michal Krol
2006-07-29Optimize shaders.Michal Krol
Use frame counter.
2006-07-13LIB_DIR is now just 'lib' or 'lib64'Brian Paul
Replaced $(LIB_DIR) with $(TOP)/$(LIB_DIR), use LIB_DIR in install targets. Patch by Hanno Böck.
2006-07-12destroy window upon exit, remove CVS log commentBrian Paul
2006-07-12call glutDestroyWindow() to allow checking for mem leaks upon exitBrian Paul
2006-07-07fixup OSMESA_LIBS and make clean targetBrian Paul
2006-07-07remove GLUT dependencyBrian Paul
2006-07-07remove dependency on GLUTBrian Paul
2006-07-04New animated engine demo.Brian Paul
2006-06-30remove occlude.c demo since GL_HP_occlusion_test no longer availableBrian Paul
2006-06-26use trackball code for mouse rotationBrian Paul
2006-06-26virtual trackball codeBrian Paul
2006-06-22New 'install' targets in makefile. See bug 2372.Brian Paul
2006-06-22A bunch of tiny tests that I've found helpful bringing up drivers fromKeith Whitwell
scratch. These exercise single pieces of functionality and provide a gentler ramp than trying to use the mesa demos to bring up drivers with.
2006-06-21exercise min/max lodKeith Whitwell
2006-06-21exercise position invarient vertex programKeith Whitwell
2006-06-13Fix command line parsing.Michel Dänzer
2006-06-13removed incorrect const qualifierBrian Paul
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
2006-06-02Thomas Sondergaard's API tracerBrian Paul
2006-05-31fix extension_supported() function, added commentsBrian Paul
2006-05-31Added some example progs using DirectFBGL.Claudio Ciccani
2006-05-30Make it running under Linux.Michal Krol
2006-05-19print 2D vs 3D in windowBrian Paul